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	<id>https://openfront.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lavodan</id>
	<title>OpenFront Wiki Project - User contributions [en-gb]</title>
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	<updated>2026-06-05T23:47:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://openfront.wiki/index.php?title=SAM_Launcher&amp;diff=1238</id>
		<title>SAM Launcher</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=SAM_Launcher&amp;diff=1238"/>
		<updated>2026-03-23T21:27:42Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Revert info about mirv warheads, check talk page for details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SAM Cover Range.png|thumb|327x327px|The &#039;&#039;&#039;S.A.M Launcher&#039;&#039;&#039; when it&#039;s built. Showing the cover range of each SAM Launcher.]]&lt;br /&gt;
The [[SAM Launcher|SAM]] (Surface-to-Air Missile system) is a [[Buildings|Building]] that has the ability to shoot down nearby nukes in a 70 [[Tile]] radius around the building. It can intercept [[Atom Bomb|Atom Bombs]] as well as [[Hydrogen Bomb|Hydrogen Bombs]], and individual MIRV warheads. It will not stop [[MIRV|MIRVs]].&lt;br /&gt;
&lt;br /&gt;
It can be upgraded since update v24.0 and the upgrades add additional range as of update v27.0&amp;lt;ref&amp;gt;https://github.com/openfrontio/OpenFrontIO/commit/5dde4cc16db5216faccd624ad0a670e85b4c87f1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Launching an Intercepting Missile ==&lt;br /&gt;
[[File:SAM Stack Comparison.png|thumb|311x311px|Comparison of SAM range based on upgrades compared to [[Hydrogen Bomb]] radius.]]&lt;br /&gt;
The SAM will only intercept a missile headed for your territory. When intercepting, the SAM prioritizes [[Hydrogen Bomb|Hydrogen Bombs]] over [[Atom Bomb|Atom Bombs]]. It will prioritize missiles that are closer to it too, but will always prioritize Hydrogen Bombs over Atom Bombs. The SAM has a 7.5 second cooldown&amp;lt;ref&amp;gt;https://github.com/openfrontio/OpenFrontIO/blob/e4686642a0f341b5b3eb17c03f64d22f8a7b9a8a/src/core/execution/SAMLauncherExecution.ts#L25&amp;lt;/ref&amp;gt;, in which while it is reloading the icon of the [[SAM Launcher|SAM]] will turn red indicating that it can not intercept a missile at that time.&amp;lt;ref&amp;gt;https://github.com/openfrontio/OpenFrontIO/commit/24f25d677a6f43089fb7aa50c1509a84bf8839a1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Price ==&lt;br /&gt;
Your first SAM costs 1.5M [[Gold]], and all additional SAMs cost 3M gold.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
SAMs can be upgraded by placing an additional SAM on an existing one. This adds an additional missile before having to reload, and in v0.27 the SAM&#039;s range is increased when stacked and a preview of this range shown to the player.&lt;br /&gt;
&lt;br /&gt;
The range of a level 1 SAM is 70 [[Tile|Tiles]], and the maximum range of a SAM is 150 tiles. A SAM outreaches a [[Hydrogen Bomb]]&#039;s blast radius at level 5.&lt;br /&gt;
&lt;br /&gt;
The range is calculated with the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\text{range}(\text{level}) = \text{maxRange} - \frac{480}{level+5}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meaning that a SAM will never be able to reach a range of exactly 150 tiles. &lt;br /&gt;
&lt;br /&gt;
== Intercepting Missile ==&lt;br /&gt;
Once the SAM detects a nuke in its range, it will launch a intercepting missile to try to stop it. The intercepting missile will move towards the target missile until it has reached it.&lt;br /&gt;
&lt;br /&gt;
It will only detect nukes that are close to the ground, meaning they were fired or will land nearby the SAM.&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
* [[Missile Silo]]&lt;br /&gt;
* [[Atom Bomb]]&lt;br /&gt;
* [[Hydrogen Bomb]]&lt;br /&gt;
* [[MIRV]]&lt;br /&gt;
* [[Fallout]]&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
[[Category:Defense]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Talk:SAM_Launcher&amp;diff=1237</id>
		<title>Talk:SAM Launcher</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Talk:SAM_Launcher&amp;diff=1237"/>
		<updated>2026-03-23T21:24:30Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: /* Targetting mirv warheads */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Targetting mirv warheads ==&lt;br /&gt;
&lt;br /&gt;
Hi [[User:Rjwut]], regarding the change you made about SAMs not targetting individual mirv warheads, I just tested it and they still do it. I know the code about mirvs and mirv warheads is kinda weirdly worded, I also thought they didnt target individual mirv warheads at first, but alas. You can test it yourself by opening a private game with insta build and trying to mirv an alt on a second browser window [[User:Lavodan|Lavodan]] ([[User talk:Lavodan|talk]]) 21:24, 23 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Trade_Ship&amp;diff=1233</id>
		<title>Trade Ship</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Trade_Ship&amp;diff=1233"/>
		<updated>2026-03-23T18:23:23Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: remove outdated refs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trade Ship.png|thumb|A &#039;&#039;&#039;Trade Ship&#039;&#039;&#039;.|x200px]]&lt;br /&gt;
The &#039;&#039;&#039;Trade Ship&#039;&#039;&#039; is a type of boat that automatically spawns from [[Port|Ports]]. When a &#039;&#039;&#039;Trade Ship&#039;&#039;&#039; spawns, it will travel to another [[Nations|Nation]]&#039;s [[Port]].&lt;br /&gt;
&lt;br /&gt;
In terms of appearance, they have a bright outline with a dark center.&lt;br /&gt;
&lt;br /&gt;
= [[Trade Ship]] Spawning =&lt;br /&gt;
[[Port|Ports]] check every 10 ticks if they should spawn a [[Trade Ship|trade ship]], until the cap of 150 is reached&amp;lt;.&lt;br /&gt;
&lt;br /&gt;
Spawn chance is calculated based on total number of [[Port|ports]] in the game:&lt;br /&gt;
 tradeShipSpawnRate(numberOfPorts) = {round(10 * Math.pow(numberOfPorts, 0.6))}&lt;br /&gt;
More [[Port|ports]] = higher spawn rate, but with diminishing returns due to the 0.6 power&lt;br /&gt;
&lt;br /&gt;
= Trade Route Selection =&lt;br /&gt;
[[Port|Ports]] will only trade with other players (not their own [[Port|ports]]). Trade partners are prioritized in this order:&lt;br /&gt;
* Closer [[Port|ports]] get double chance of being selected (proximity bonus)&lt;br /&gt;
* [[Ally|Allied]] [[Port|ports]] get double chance of being selected&lt;br /&gt;
&lt;br /&gt;
[[Trade Ship|Trade ships]] are free to build and don&#039;t count against unit limits.&lt;br /&gt;
&lt;br /&gt;
= [[Gold]] Generation =&lt;br /&gt;
[[Gold]] earned is based on &#039;&#039;Manhattan distance&#039;&#039; (which means the sum of the absolute differences in x and y coordinates) between [[port]]&amp;lt;nowiki/&amp;gt;s:&lt;br /&gt;
 Gold earned = {10000 + 150 * Math.pow(dist, 1.1)}&lt;br /&gt;
&lt;br /&gt;
Both the source and destination [[port]] owners receive the full amount.&lt;br /&gt;
&lt;br /&gt;
Longer trade routes are more profitable (superlinear scaling with distance)&lt;br /&gt;
&lt;br /&gt;
* Example 1 - Close Trade:&lt;br /&gt;
Let&#039;s say two [[Port|ports]] are 20 tiles apart:&lt;br /&gt;
 Base gold: 10,000&lt;br /&gt;
 Distance bonus: 150 * (20^1.1) = 150 * 24.53 = 3,680&lt;br /&gt;
 Total gold earned: 13,680&lt;br /&gt;
&lt;br /&gt;
Both [[Port|ports]] receive 13,680 [[gold]] each when the trade completes&lt;br /&gt;
&lt;br /&gt;
* Example 2 - Long Distance Trade:&lt;br /&gt;
Let&#039;s say the [[Port|ports]] are 200 tiles apart:&lt;br /&gt;
 Base gold: 10,000&lt;br /&gt;
 Distance bonus: 150 * (200^1.1) = 150 * 316.23 = 47,434&lt;br /&gt;
 Total gold earned: 57,434&lt;br /&gt;
&lt;br /&gt;
Both [[Port|ports]] receive 57,434 [[gold]] each when the trade completes&lt;br /&gt;
&lt;br /&gt;
This shows how the superlinear scaling (power of 1.1) makes long-distance trade routes much more profitable:&lt;br /&gt;
* The far [[port]] is 10x further (200 vs 20 tiles)&lt;br /&gt;
* But it generates about 4.2x more gold (57,434 vs 13,680)&lt;br /&gt;
* The distance bonus portion is about 13x larger (47,434 vs 3,680)&lt;br /&gt;
&lt;br /&gt;
Each [[port]] you own increases the [[gold]] per trade, counterbalancing the cap of 150 [[Trade Ship|trade ships]].&lt;br /&gt;
&lt;br /&gt;
{{Ambox|small=left|fix=How is this calculated?}}&lt;br /&gt;
&lt;br /&gt;
= Piracy Protection =&lt;br /&gt;
[[Trade Ship|Trade ships]] become &amp;quot;safe from pirates&amp;quot; when near shoreline. This is checked every time they move.&lt;br /&gt;
&lt;br /&gt;
[[Warship|Warships]] cannot capture trade ships that are marked as &amp;quot;safe from pirates&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Trade Ship Behavior =&lt;br /&gt;
[[Trade Ship|Trade ships]] automatically path to their destination [[port]]. They are deleted if:&lt;br /&gt;
* Their destination [[port]] is captured by the source [[port]] owner&lt;br /&gt;
* Their destination [[port]] is destroyed&lt;br /&gt;
* The trade relationship between source and destination is broken&lt;br /&gt;
* They can&#039;t find a path to their destination&lt;br /&gt;
&lt;br /&gt;
= Capture/Destruction Mechanics =&lt;br /&gt;
[[File:Trade Ship Capturing.png|thumb|215x215px|A &#039;&#039;&#039;Trade Ship&#039;&#039;&#039; being captured.]]&lt;br /&gt;
If a [[Trade Ship|trade ship]] is captured:&lt;br /&gt;
* The capturing player gets all the [[gold]] instead of it being split&lt;br /&gt;
* The ship is redirected to the closest [[port]] owned by the capturing player&lt;br /&gt;
* If the capturing player has no [[Port|ports]], the [[Trade Ship|ship]] is deleted&lt;br /&gt;
For a &#039;&#039;&#039;trade ship&#039;&#039;&#039; to be destroyed:&lt;br /&gt;
&lt;br /&gt;
* It falls within the blast radius of an [[Atom Bomb|atomic explosion]].&lt;br /&gt;
* It is impacted by a bullet from a [[warship]].&lt;br /&gt;
&lt;br /&gt;
= Trade Relationships =&lt;br /&gt;
Players must be able to trade with each other for trade ships to spawn.&lt;br /&gt;
&lt;br /&gt;
Trade is automatically broken if:&lt;br /&gt;
* One of the [[Port|ports]] is destroyed&lt;br /&gt;
* Players become enemies&lt;br /&gt;
* [[Alliance]] is broken&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Warship]]&lt;br /&gt;
* [[Transport Ship]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Economy]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Warship&amp;diff=1232</id>
		<title>Warship</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Warship&amp;diff=1232"/>
		<updated>2026-03-23T18:22:38Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: remove outdated refs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WarshipIcon.svg|thumb|233x233px|The warship&#039;s icon.]]&lt;br /&gt;
&#039;&#039;&#039;Warships&#039;&#039;&#039; are a type of [[Unit]] used for destroying enemy [[Transport Ship|Transport Ships]] and capturing enemy [[Trade Ship|Trade Ships]]. In order to have access to the [[Warship]] you must own at least 1 [[Port]] within your territory. &lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Warship cost&lt;br /&gt;
!Warship number&lt;br /&gt;
!Cost in Gold&lt;br /&gt;
|-&lt;br /&gt;
|1st&lt;br /&gt;
|250,000&lt;br /&gt;
|-&lt;br /&gt;
|2nd&lt;br /&gt;
|500,000&lt;br /&gt;
|-&lt;br /&gt;
|3rd&lt;br /&gt;
|750,000&lt;br /&gt;
|-&lt;br /&gt;
|4th+&lt;br /&gt;
|1,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== How to Spawn ==&lt;br /&gt;
To spawn (buy) a &#039;&#039;&#039;Warship&#039;&#039;&#039;, right-click a water source, access the build menu, and buy it. It will then appear at the nearest owned [[Port]] and will move to the targeted location.&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
* &#039;&#039;&#039;Hit Points&#039;&#039;&#039;: 1000 HP&lt;br /&gt;
* &#039;&#039;&#039;Movement&#039;&#039;&#039;: Can move one [[Tile]] per [[Tick]]&lt;br /&gt;
* &#039;&#039;&#039;Territory Bound&#039;&#039;&#039;: No (can move freely in water)&lt;br /&gt;
&lt;br /&gt;
== Repair ==&lt;br /&gt;
[[Warship|Warships]] heal 1 HP per tick when the player has at least one [[port]].&lt;br /&gt;
&lt;br /&gt;
== Behaviour ==&lt;br /&gt;
[[File:Selected Warship.png|thumb|188x188px|A Selected &#039;&#039;&#039;Warship&#039;&#039;&#039;. Notice the dotted border to indicate it is selected.]]&lt;br /&gt;
Warships don&#039;t heal or capture [[Trade Ship|trade]] when their owning player has no [[port]].&lt;br /&gt;
&lt;br /&gt;
Warships will instantly reload after shooting a [[Transport Ship]].&lt;br /&gt;
&lt;br /&gt;
When a target is within their range, they will fight it.&lt;br /&gt;
&lt;br /&gt;
== Manual Moving ==&lt;br /&gt;
&#039;&#039;&#039;Warships&#039;&#039;&#039;, when left-clicked, will show a square highlight. If a water source is then left clicked, the selected &#039;&#039;&#039;Warship&#039;&#039;&#039; will move to the clicked location.&lt;br /&gt;
&lt;br /&gt;
== Patrol ==&lt;br /&gt;
[[Warship|Warships]] will:&lt;br /&gt;
* Patrol their assigned area when no targets are present&lt;br /&gt;
* Automatically engage enemy ships that enter their targeting range&lt;br /&gt;
* Chase and attempt to capture enemy [[Trade Ship|trade ships]]&lt;br /&gt;
* Return to patrol when targets are eliminated&lt;br /&gt;
&lt;br /&gt;
== Fight ==&lt;br /&gt;
[[File:Warships Fighting.png|thumb|309x309px|A fleet of &#039;&#039;&#039;Warships&#039;&#039;&#039;, fighting the enemy.]]&lt;br /&gt;
When encountering another &#039;&#039;&#039;Warship&#039;&#039;&#039; or [[Transport Ship]] from another country, &#039;&#039;&#039;Warships&#039;&#039;&#039; will proceed to fight. While fighting, &#039;&#039;&#039;Warships&#039;&#039;&#039; will fire bullets at the target until it is destroyed.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack Rate&#039;&#039;&#039;: One shell every 20 ticks (2 seconds)&lt;br /&gt;
* &#039;&#039;&#039;Shell Damage&#039;&#039;&#039;: 250 damage per hit&lt;br /&gt;
* &#039;&#039;&#039;Shell Lifetime&#039;&#039;&#039;: 20 ticks (2 seconds)&lt;br /&gt;
* &#039;&#039;&#039;Shell Speed&#039;&#039;&#039;: 3 tiles per tick&lt;br /&gt;
* &#039;&#039;&#039;Targeting Range&#039;&#039;&#039;:  130 tiles&lt;br /&gt;
&lt;br /&gt;
== Target Priority ==&lt;br /&gt;
[[Warship|Warships]] automatically prioritize targets in the following order:&lt;br /&gt;
&lt;br /&gt;
# [[Transport Ship|Transport Ships]]&lt;br /&gt;
# Enemy [[Warship|Warships]]&lt;br /&gt;
# [[Trade Ship|Trade Ships]]&lt;br /&gt;
&lt;br /&gt;
== Capturing ==&lt;br /&gt;
[[File:Warship Capturing Trade.png|thumb|261x261px|A [[Trade Ship]] being captured by a &#039;&#039;&#039;Warship&#039;&#039;&#039;. Notice the Warship shows red accents when capturing a Trade Ship.]]&lt;br /&gt;
When a &#039;&#039;&#039;warship&#039;&#039;&#039; encounters a [[Trade Ship|trade ship]] that isn&#039;t heading to the &#039;&#039;&#039;warship&#039;&#039;&#039; owners [[Port|ports]], it will rush towards it until it makes contact. The [[Trade Ship|trade ship]] will then be captured and will be assigned to the nation of the &#039;&#039;&#039;warship.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When chasing a [[Trade Ship|trade ship]], [[Warship|warships]] double their speed and move at 2 tiles per tick (20 tiles per second).&lt;br /&gt;
&lt;br /&gt;
To determine if a [[Trade Ship|trade ship]] is able to be captured, it must:&lt;br /&gt;
&lt;br /&gt;
# Not belong to yourself or any of your allies&lt;br /&gt;
# Not be heading towards your own [[port]]&lt;br /&gt;
# Not belong to any player your ally is allied with&lt;br /&gt;
# Not be near a coast, in which case it is not capturable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: to see which [[Trade Ship|trade ships]] are able to be captured, you can hold the &amp;quot;space&amp;quot; bar of your keyboard. [[Trade Ship|Trade ship]]&amp;lt;nowiki/&amp;gt;s will appear in green if it belongs to you / heads towards one of your [[Port|ports]], in yellow if it is uncapturable because of an [[alliance]], and red if it is capturable.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Trade Ship]]&lt;br /&gt;
* [[Transport Ship]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
[[Category:Economy]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Nuke&amp;diff=1231</id>
		<title>Nuke</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Nuke&amp;diff=1231"/>
		<updated>2026-03-23T18:21:52Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: update naming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Atom Bomb.png|thumb|A [[nuke]] in air.|x200px]]&lt;br /&gt;
&#039;&#039;&#039;Nukes&#039;&#039;&#039; are any type of airborne missile in the game launchable from a [[Missile Silo]]. &lt;br /&gt;
&lt;br /&gt;
All [[Nuke|nukes]], except for the initial missile of a [[MIRV]], can be shot down by a [[SAM Launcher]] (MIRV warheads can be shot down).&lt;br /&gt;
&lt;br /&gt;
The speed of flight is 6 [[Tile|Tiles]] per [[Tick]] as of [[Update:0.26.6|v26.6]] (meaning a nuke shot from one side of the [[World]] map to the other over the equator will take approximately 35s). In future updates [[MIRV|MIRVs]] may have their travel time standardized.&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
Each nuke type has an inner and outer range. The inner and outer ranges turning 100% and 50% of the land into [[Fallout]] respectively. The ranges are provided in [[Tile|Tiles]].&lt;br /&gt;
&lt;br /&gt;
Unlike other [[Buildings]] and [[Unit|Units]], nukes have a fixed [[Gold]] cost and do not scale by number.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Nuke ranges and prices&lt;br /&gt;
!Name&lt;br /&gt;
!Inner range&lt;br /&gt;
!Outer range&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
|[[Atom Bomb]]&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|750,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Hydrogen Bomb]]&lt;br /&gt;
|80&lt;br /&gt;
|100&lt;br /&gt;
|3,000,000&lt;br /&gt;
|-&lt;br /&gt;
|[[MIRV]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|35,000,000&lt;br /&gt;
|-&lt;br /&gt;
|MIRV warhead&lt;br /&gt;
|12&lt;br /&gt;
|18&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
[[File:OpenFront World Map horizontal trajectory difference.png|alt=A screenshot of an openFront game|thumb|The difference between launching a nuke at the top and bottom of the map]]&lt;br /&gt;
In order to land a nuke as fast as possible, firstly, the overall distance should be minimized, additionally, the horizontal distance should be minimized. What this means, is that when choosing where to build a missile silo to strike a specific target, or when choosing at what part of a player&#039;s territory you want to target a MIRV at, you should choose a silo that is as close as possible to the target, and they should ideally be directly below or above eachother. If you must travel some horizontal distance, ideally, you want to travel that distance at the top of the map, as the height of the trajectory parabola is limited to not go over the map, minimizing the overall length of the trajectory, and thus decreasing the time to land.&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
* [[Missile Silo]]&lt;br /&gt;
* [[Atom Bomb]]&lt;br /&gt;
* [[Hydrogen Bomb]]&lt;br /&gt;
* [[MIRV]]&lt;br /&gt;
* [[SAM Launcher]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Factory&amp;diff=1230</id>
		<title>Factory</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Factory&amp;diff=1230"/>
		<updated>2026-03-23T18:20:48Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: update naming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Factory_port_trains.png|thumb|200x200px|Factories and [[Port|ports]] connected by [[Railroad|Railroads]] with a [[Train]] on the tracks]]&lt;br /&gt;
&lt;br /&gt;
[[Factory|Factories]] are a [[Buildings|Building]] that allows players to earn [[Gold]] by connecting with other non-military buildings.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
[[Factory|Factories]] spawn [[Train|trains]] and [[Railroad|railroads]] automatically when two or more connectable buildings have been placed within range on land. The connectable buildings are: &#039;&#039;&#039;Factory&#039;&#039;&#039;, [[Port]], and [[City]], though only Port and City train stations pay out gold. The railroads can currently only travel directly in cardinal directions.&lt;br /&gt;
&lt;br /&gt;
The distance within which a factory and another building can connect in is between 15 and 100 units, with each individual railroad connection having a maximum distance of 120 units.&lt;br /&gt;
&lt;br /&gt;
Once a train reaches a station that pays out gold, both the station owner and the train owner receive the gold reward (unless a single player owns both, then they will get the reward just once). The amount of gold a train gives upon visiting a station depends on the relationship between train owner and the owner of the territory in which the train station&#039;s building is built at:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Gold reward based on relationship&lt;br /&gt;
!Owner&lt;br /&gt;
!Gold Reward&lt;br /&gt;
|-&lt;br /&gt;
|Allies&lt;br /&gt;
|35,000&lt;br /&gt;
|-&lt;br /&gt;
|Neutral / Teammates&lt;br /&gt;
|25,000&lt;br /&gt;
|-&lt;br /&gt;
|Self&lt;br /&gt;
|10,000&lt;br /&gt;
|-&lt;br /&gt;
|Enemies / Embargoed&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
The probability of a train spawning during every tick is dictated by how many factories the player owns, given by the formula&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt; \text{spawnChance} = \frac{1}{(\text{numFactories} + 10) * 20}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
This means that the more factories a player owns, the less likely it is &#039;&#039;&#039;each individual one&#039;&#039;&#039; will will spawn a train. The &#039;&#039;&#039;overall&#039;&#039;&#039; chance of a train spawning in your network, however, increases. The expected amount of trains is given by the formula&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{expectedOverallSpawnChance} = \frac{\text{numFactories}}{(\text{numFactories}+10) * 20}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The game&#039;s code keeps track of how many wagons each train is carrying, with a function for loading cargo, and managing where the locomotive is, but as of writing, there is no known gameplay usage of this data.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Train]]&lt;br /&gt;
* [[Railroad]]&lt;br /&gt;
* [[Update:0.24.0]]&lt;br /&gt;
* [[Update:0.25.0]]&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Economy]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Main_Page&amp;diff=1229</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Main_Page&amp;diff=1229"/>
		<updated>2026-03-23T18:17:58Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OWP Logo.svg|center|frameless|190x190px|alt=OpenFront Wiki Project Logo]]{{Center|OpenFront Wiki Project|style=font-size: 1.5rem;&lt;br /&gt;
color: var(--color-emphasized);&lt;br /&gt;
font-weight: 600;}}&lt;br /&gt;
Welcome to the [https://https://openfront.io/ OpenFront] Wiki! [[OpenFront]] is developed by Evanpelle for PC. This wiki is a collaborative effort that anyone is welcome to contribute to.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The content &amp;amp; style of the wiki is subject to change as we are still getting everything put together!&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Settings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Settings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Combat_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Combat]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Gold_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Bots_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Bots]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Nations_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Nations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Buildings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Buildings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Port_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Port]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Atom_Bomb_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Atom Bomb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Warship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Warship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Transport Ship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Transport Ship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Train_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Train]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:OpenFront_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[OpenFront]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--75-25&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-label&amp;quot;&amp;gt;Major Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-update&amp;quot;&amp;gt;Latest Update: &amp;lt;span style=&amp;quot;color: #03fd77;&amp;quot;&amp;gt;[[Update:{{MainPage/settings|currentpatch}}|{{MainPage/settings|currentpatch}}]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-text&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;&lt;br /&gt;
March 12 2026&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;[[Update:0.30|v0.30]] has been released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 🌟 More public lobbies at once!&lt;br /&gt;
* 🗺️ New Maps&lt;br /&gt;
* ⚔️ Public game modifiers&lt;br /&gt;
* 🎨 Better colors &amp;amp; a new grid&lt;br /&gt;
* 🧠 Nation are smarter &amp;amp; difficulties are more balanced&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;&lt;br /&gt;
January 19 2026&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;[[Update:0.29|v0.29]] has been released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 🌟 New Main Menu&lt;br /&gt;
* 🗺️ New Maps&lt;br /&gt;
* ⚔️ New nuke features&lt;br /&gt;
* 🧠 Nation (AI) Improvements&lt;br /&gt;
* 🎨 UI/UX Improvements&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;&lt;br /&gt;
December 18 2025&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;[[Update:0.28|v0.28]] has been released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 🎄 Christmas Features&lt;br /&gt;
* ☢️ MIRV now scales in price&lt;br /&gt;
* 🗺️ New maps&lt;br /&gt;
* 🎨 More useful UI for SAMs&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__background&amp;quot;&amp;gt;[[File:{{MainPage/settings|fcimage}}|x200px|link={{MainPage/settings|fcpagename}}|class=notpageimage]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-badge&amp;quot;&amp;gt;{{MainPage/settings|fcpill}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-title&amp;quot;&amp;gt;{{MainPage/settings|fcpagename}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-subtitle&amp;quot;&amp;gt;{{MainPage/settings|fcsubtitle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Edits&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Articles&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Users&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFUSERS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Files&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFFILES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;main-row main-row--50-50&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Featured Video&amp;lt;/div&amp;gt;&lt;br /&gt;
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{{#ev:youtube|{{MainPage/settings|latestvideoid}}|autoresize=true}}&lt;br /&gt;
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&amp;lt;div class=&amp;quot;card-button-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://openfront.io/ Game&#039;s Website]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/jRpxXvG42t Official Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://github.com/openfrontio/OpenFrontIO/ Development GitHub]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://store.steampowered.com/app/3560670/OpenFront/ Wishlist on Steam]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://www.youtube.com/@openfrontio YouTube]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/DF4ttuWSWS Wiki Project Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=OpenFront Wiki&lt;br /&gt;
|image=OWP Logo.png&lt;br /&gt;
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{{DISPLAYTITLE:OpenFront Wiki Project}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Main_Page&amp;diff=1228</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Main_Page&amp;diff=1228"/>
		<updated>2026-03-23T18:09:32Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Spelling and remove template at bottom of page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OWP Logo.svg|center|frameless|190x190px|alt=OpenFront Wiki Project Logo]]{{Center|OpenFront Wiki Project|style=font-size: 1.5rem;&lt;br /&gt;
color: var(--color-emphasized);&lt;br /&gt;
font-weight: 600;}}&lt;br /&gt;
Welcome to the [https://https://openfront.io/ OpenFront] Wiki! [[OpenFront]] is developed by Evanpelle for PC. This wiki is a collaborative effort that anyone is welcome to contribute to.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The content &amp;amp; style of the wiki is subject to change as we are still getting everything put together!&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Settings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Settings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Combat_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Combat]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Gold_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Bots_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Bots]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Nations_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Nations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Buildings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Buildings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Port_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Port]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Atom_Bomb_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Atom Bomb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Warship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Warship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Transport Ship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Transport Ship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Train_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Train]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:OpenFront_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[OpenFront]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--75-25&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-label&amp;quot;&amp;gt;Major Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-update&amp;quot;&amp;gt;Latest Update: &amp;lt;span style=&amp;quot;color: #03fd77;&amp;quot;&amp;gt;[[Update:{{MainPage/settings|currentpatch}}|{{MainPage/settings|currentpatch}}]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-text&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;&lt;br /&gt;
March 12 2026&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;v0.30 has been released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 🌟 More public lobbies at once!&lt;br /&gt;
* 🗺️ New Maps&lt;br /&gt;
* ⚔️ Public game modifiers&lt;br /&gt;
* 🎨 Better colors &amp;amp; a new grid&lt;br /&gt;
* 🧠 Nation are smarter &amp;amp; difficulties are more balanced&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;&lt;br /&gt;
January 19 2026&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;v0.29 has been released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 🌟 New Main Menu&lt;br /&gt;
* 🗺️ New Maps&lt;br /&gt;
* ⚔️ New nuke features&lt;br /&gt;
* 🧠 Nation (AI) Improvements&lt;br /&gt;
* 🎨 UI/UX Improvements&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;&lt;br /&gt;
December 18 2025&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;v0.28 has been released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 🎄 Christmas Features&lt;br /&gt;
* ☢️ MIRV now scales in price&lt;br /&gt;
* 🗺️ New maps&lt;br /&gt;
* 🎨 More useful UI for SAMs&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__background&amp;quot;&amp;gt;[[File:{{MainPage/settings|fcimage}}|x200px|link={{MainPage/settings|fcpagename}}|class=notpageimage]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-badge&amp;quot;&amp;gt;{{MainPage/settings|fcpill}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-title&amp;quot;&amp;gt;{{MainPage/settings|fcpagename}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-subtitle&amp;quot;&amp;gt;{{MainPage/settings|fcsubtitle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Edits&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Articles&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Users&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFUSERS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Files&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFFILES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--50-50&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Featured Video&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|{{MainPage/settings|latestvideoid}}|autoresize=true}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://openfront.io/ Game&#039;s Website]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/jRpxXvG42t Official Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://github.com/openfrontio/OpenFrontIO/ Development GitHub]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://store.steampowered.com/app/3560670/OpenFront/ Wishlist on Steam]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://www.youtube.com/@openfrontio YouTube]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/DF4ttuWSWS Wiki Project Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=OpenFront Wiki&lt;br /&gt;
|image=OWP Logo.png&lt;br /&gt;
|description=Welcome to the OpenFront Wiki Project! Your community-built hub for all essential game information and updates on OpenFront.&lt;br /&gt;
|keywords=wiki,openfront wiki,game,io games,browser game,pvpve,online rts,multiplayer,pc,mobile,android,online multiplayer&lt;br /&gt;
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&amp;lt;templatestyles src=&amp;quot;Template:MainPage/styles.css&amp;quot;/&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:OpenFront Wiki Project}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Main_Page&amp;diff=1227</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Main_Page&amp;diff=1227"/>
		<updated>2026-03-23T18:06:40Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Shorten full update descriptions, add last major updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OWP Logo.svg|center|frameless|190x190px|alt=OpenFront Wiki Project Logo]]{{Center|OpenFront Wiki Project|style=font-size: 1.5rem;&lt;br /&gt;
color: var(--color-emphasized);&lt;br /&gt;
font-weight: 600;}}&lt;br /&gt;
Welcome to the [https://https://openfront.io/ OpenFront] Wiki! [[OpenFront]] is developed by Evanpelle for PC. This wiki is a collaborative effort that anyone is welcome to contribute to.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The content &amp;amp; style of the wiki is subject to change as we are still getting everything put together!&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Settings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Settings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Combat_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Combat]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Gold_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Bots_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Bots]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Nations_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Nations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Buildings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Buildings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Port_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Port]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Atom_Bomb_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Atom Bomb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Warship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Warship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Transport Ship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Transport Ship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Train_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Train]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:OpenFront_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[OpenFront]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--75-25&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-label&amp;quot;&amp;gt;Major Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-update&amp;quot;&amp;gt;Latest Update: &amp;lt;span style=&amp;quot;color: #03fd77;&amp;quot;&amp;gt;[[Update:{{MainPage/settings|currentpatch}}|{{MainPage/settings|currentpatch}}]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-text&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;&lt;br /&gt;
March 12 2026&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;v0.30 has been released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 🌟 More public lobbies at once!&lt;br /&gt;
* 🗺️ New Maps&lt;br /&gt;
* ⚔️ Public game modifiers&lt;br /&gt;
* 🎨 Better colors and a new grid&lt;br /&gt;
* 🧠 Nation are smarter &amp;amp; but difficulties are more balanced&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;&lt;br /&gt;
January 19 2026&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;v0.29 has been released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 🌟 New Main Menu&lt;br /&gt;
* 🗺️ New Maps&lt;br /&gt;
* ⚔️ New nuke features&lt;br /&gt;
* 🧠 Nation (AI) Improvements&lt;br /&gt;
* 🎨 UI/UX Improvements&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;&lt;br /&gt;
December 18 2025&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;v0.28 has been released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 🎄 Christmas Features&lt;br /&gt;
* ☢️ MIRV now scales in price&lt;br /&gt;
* 🗺️ New maps&lt;br /&gt;
* 🎨 More useful UI for SAMs&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__background&amp;quot;&amp;gt;[[File:{{MainPage/settings|fcimage}}|x200px|link={{MainPage/settings|fcpagename}}|class=notpageimage]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-badge&amp;quot;&amp;gt;{{MainPage/settings|fcpill}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-title&amp;quot;&amp;gt;{{MainPage/settings|fcpagename}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-subtitle&amp;quot;&amp;gt;{{MainPage/settings|fcsubtitle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Edits&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Articles&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFFILES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--50-50&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://openfront.io/ Game&#039;s Website]&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
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December 3 2025&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;v0.27.2 is being released:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Fixed some bugs&amp;lt;br&amp;gt;&lt;br /&gt;
* Added some emojis&amp;lt;br&amp;gt;&lt;br /&gt;
* And more &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Tribes&amp;diff=1226</id>
		<title>Tribes</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Tribes&amp;diff=1226"/>
		<updated>2026-03-23T17:51:03Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Update text to tribes instead of bots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tribes are one of the two types of non-player countries that spawn in [[OpenFront]], the other being [[Nations]]. Every (public) game, 400 tribes spawn into the map. &lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
&#039;&#039;&#039;Tribes&#039;&#039;&#039; will always send out extremely small-scale attacks to their neighbors, slowly and gradually taking a few pixels of land at a time. This isn’t a real problem though, unless you decide to full-send, or allow nearby tribes to build up too many troops. Each tribe spawns somewhere random in the [[Maps|map]], staying a fair distance away from other tribes and never moving from their location until the game starts. &lt;br /&gt;
&lt;br /&gt;
Tribes do not have a flag beside their name. &lt;br /&gt;
&lt;br /&gt;
Tribes never create any types of [[Buildings]] or [[Unit|Units]] (Meaning they cannot send [[Transport Ship|Transport Boats]]). They are able to own buildings by conquering land from a player or nation which has built a building.&lt;br /&gt;
&lt;br /&gt;
== Custom Games ==&lt;br /&gt;
In [[Single Player|Singleplayer]] and in private lobbies, you can control how many tribes will spawn using the [[Game Settings]].  The maximum, and also the default number of tribes is 400. You can use the slider to adjust the number. Turning it to 0 will disable tribes, leaving only nations and players in the game.&lt;br /&gt;
&lt;br /&gt;
== Tribe Combat ==&lt;br /&gt;
{{Main|Combat}}&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039; against tribes is generally very easy, as they are given multiple debuffs when fighting against players and [[Nations]]. Namely:&lt;br /&gt;
&lt;br /&gt;
* Troop loss against tribes is lowered by 20%.&lt;br /&gt;
* Their population growth is lowered by 30%.&lt;br /&gt;
* Tribes start with only 10,000 [[Troops]].&lt;br /&gt;
* Their maximum population is lowered by 50%.&lt;br /&gt;
* Tribes attack wilderness with 5% of troops.&lt;br /&gt;
&lt;br /&gt;
== Difficulty ==&lt;br /&gt;
Unlike [[Nations]], tribes are not affected by difficulty settings.&lt;br /&gt;
&lt;br /&gt;
== Names ==&lt;br /&gt;
Tribes spawn with random names, usually made up of the name of a geographical area, and a type of region.&lt;br /&gt;
&lt;br /&gt;
During certain events, such as during Christmas, tribes may have totally different naming schemes.&lt;br /&gt;
&lt;br /&gt;
Tribes can be identified by their muted colors, long names, and their type being displayed as &amp;quot;Tribe&amp;quot; in their details.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
By abusing tribes&#039; slow and weak attacks, players may place a [[Buildings|Building]] on the border with a tribe, let it get captured, and then build another building of the same type, let it get captured, and so on, ending by capturing back all the territory. Given most buildings scale in price linearly, or even exponentially, this can save millions of [[Gold]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Nations]]&lt;br /&gt;
* [[Difficulty]]&lt;br /&gt;
* [[Single Player]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Alliance&amp;diff=1225</id>
		<title>Alliance</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Alliance&amp;diff=1225"/>
		<updated>2026-03-23T17:46:10Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Alliances&#039;&#039;&#039; are a mechanic where players may mutually agree not to [[Combat|attack]] one another.&lt;br /&gt;
&lt;br /&gt;
== Formation ==&lt;br /&gt;
To send an alliance request, open the radial menu for the recipient select the 🤝 option. If another player sends an alliance request to you, an envelope icon (✉️) will appear next to that player&#039;s name on the map, and the request will appear in the notification panel with three buttons: &#039;&#039;&#039;Focus&#039;&#039;&#039;, &#039;&#039;&#039;Accept&#039;&#039;&#039;, or &#039;&#039;&#039;Reject&#039;&#039;&#039;. You can also accept an alliance request by selecting 🤝 from that nation&#039;s radial menu. If no response to the alliance request is received within 20 seconds, the request automatically expires. If an alliance request is not accepted, you will not be able to offer another to the same party for 30 seconds.&lt;br /&gt;
&lt;br /&gt;
== During an Alliance ==&lt;br /&gt;
While the alliance exists, the two parties to an alliance may not attack one another. The radial menu will change to remove options to attack your alliance partner, and instead provide options to donate [[gold]] or [[troops]]. You may request that your allies attack someone else by opening the target&#039;s info panel and selecting the &#039;&#039;&#039;🎯Target&#039;&#039;&#039; button.&lt;br /&gt;
&lt;br /&gt;
== Ending an Alliance ==&lt;br /&gt;
Alliances last for five minutes. When the alliance is 30 seconds away from expiration, an option to renew the alliance will appear in the notification panel. You can accept or reject the renewal opportunity the same way you accept an offer of an alliance. If both parties accept the renewal, the alliance is extended by another five minutes. Otherwise, the alliance is dissolved.&lt;br /&gt;
&lt;br /&gt;
An alliance will also be broken through betrayal; doing so will mark you as a [[traitor]]. You can betray an ally by explicitly breaking the alliance via an option in their radial menu, or by destroying any of their structures or irradiating enough of their territory with a nuke.&lt;br /&gt;
&lt;br /&gt;
== Tribe Behavior ==&lt;br /&gt;
[[Tribes]] never offer alliances and always accept alliances they are offered. They will break an alliance in order to attack someone.&lt;br /&gt;
&lt;br /&gt;
== Nation Behavior ==&lt;br /&gt;
Nations follow a procedure to determine whether to accept or reject a request to form or extend an alliance:&lt;br /&gt;
&lt;br /&gt;
# Reject alliances during the spawn phase&lt;br /&gt;
# Random chance of getting &amp;quot;confused&amp;quot; and randomly accepting or rejecting: 10% chance on Easy [[difficulty]], 5% on Medium, 2.5% on hard, and 0% on Impossible&lt;br /&gt;
# Almost always reject alliances with traitors&lt;br /&gt;
# On Hard or Impossible difficulties, reject alliances with parties that already have too many alliances with humans or nations: &amp;gt;50% of them on Hard, &amp;gt;25% on Impossible)&lt;br /&gt;
# Accept if the other party is a large enough threat&lt;br /&gt;
# Reject if it&#039;s a team game&lt;br /&gt;
# Reject if the relationship with the other party is worse than neutral&lt;br /&gt;
# Chance to accept if the relationship with the other party is better than neutral: 100% on Easy or Medium difficulty, 83% on Hard, and 67% on Impossible&lt;br /&gt;
# Reject if the nation decides it already has enough alliances&lt;br /&gt;
# Chance to accept if it&#039;s early in the game: 90% in the first five minutes on Easy difficulty, 70% in the first three minutes on Medium, 50% in the first three minutes on Hard, and 30% in the first minute on Impossible)&lt;br /&gt;
# If a decision isn&#039;t already made, accept the alliance if the other party&#039;s troop count or land control exceeds or is close enough to the nation&#039;s own (more leeway on easier difficulties); reject it otherwise.&lt;br /&gt;
&lt;br /&gt;
Nations will betray their alliance partners under any of the following circumstances:&lt;br /&gt;
&lt;br /&gt;
* If the partner is (based solely on number of troops at home on Easy and Normal difficulties, considering troops involved in attacks as well on higher difficulties)&lt;br /&gt;
* If the partner is a traitor and isn&#039;t significantly stronger&lt;br /&gt;
* If the partner is the nation&#039;s only neighbor and has less than a third as many troops (only on Normal difficulty or harder)&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Bots&amp;diff=1224</id>
		<title>Bots</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Bots&amp;diff=1224"/>
		<updated>2026-03-23T17:44:54Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan moved page Bots to Tribes: Game changed bots to tribes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Tribes]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Tribes&amp;diff=1223</id>
		<title>Tribes</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Tribes&amp;diff=1223"/>
		<updated>2026-03-23T17:44:54Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan moved page Bots to Tribes: Game changed bots to tribes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{distinguish|Nations}}&lt;br /&gt;
&lt;br /&gt;
Bots are one of the two types of non-player countries that spawn in [[OpenFront]], the other being [[Nations]]. Every (public) game, 400 bots spawn into the map. &lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
&#039;&#039;&#039;Bots&#039;&#039;&#039; will always send out extremely small-scale attacks to their neighbors, slowly and gradually taking a few pixels of land at a time. This isn’t a real problem though, unless you decide to full-send, or allow nearby bots to build up too many troops. Each [[Bots|bot]] spawns somewhere random in the [[Maps|map]], staying a fair distance away from other [[bots]] and never moving from their location until the game starts. [[Bots]] will also seem to always have two randomly-generated words in their country name, as well as never having a flag associated with them beside that. &lt;br /&gt;
&lt;br /&gt;
Bots never do not create any types of [[Buildings]] or [[Unit|Units]] (Meaning they cannot send [[Transport Ship|Transport Boats]]). Bots are able to own buildings by conquering land from a player or nation which has built a building.&lt;br /&gt;
&lt;br /&gt;
== Custom Games ==&lt;br /&gt;
In [[Single Player|Singleplayer]] and in private lobbies, you can control how many bots you want to spawn using the [[Game Settings]].  The maximum, and also the default number of bots is 400. You can use the slider to adjust the bot number. Turning it to 0 will disable bots, leaving only nations and players in the game.&lt;br /&gt;
&lt;br /&gt;
== Bot Combat ==&lt;br /&gt;
{{Main|Combat}}&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039; against bots is generally very easy, as they are given multiple debuffs when fighting against players and [[Nations]]. Namely:&lt;br /&gt;
&lt;br /&gt;
* Troop loss against bots is lowered by 20%.&lt;br /&gt;
* Their population growth is lowered by 30%.&lt;br /&gt;
* Bots start with only 10,000 [[Troops]].&lt;br /&gt;
* Their maximum population is lowered by 50%.&lt;br /&gt;
* Bots attack wilderness with 5% of troops.&lt;br /&gt;
&lt;br /&gt;
== Difficulty ==&lt;br /&gt;
Unlike [[Nations]], bots are not affected by difficulty settings.&lt;br /&gt;
&lt;br /&gt;
== Names ==&lt;br /&gt;
Bots spawn with random names, made up of the name of a geographical area, and a type of region.&lt;br /&gt;
&lt;br /&gt;
Bots can be identified by their muted colors, long names, and their type being displayed as &amp;quot;Bot&amp;quot; in their details.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
By abusing bots&#039; slow and weak attacks, players may place a [[Buildings|Building]] on the border with a bot, let it get captured, and then build another building of the same type, let it get captured, and so on, ending by capturing back all the territory. Given most buildings scale in price linearly, or even exponentially, this can save millions of [[Gold]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Nations]]&lt;br /&gt;
* [[Difficulty]]&lt;br /&gt;
* [[Single Player]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Communication&amp;diff=1217</id>
		<title>Communication</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Communication&amp;diff=1217"/>
		<updated>2026-03-23T08:18:20Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Remove stub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Communication&#039;&#039;&#039; in [[Openfront]] allows players and [[nations]] to send each other emojis, predefined chat messages, and attack intents in order to plan for attack, defense, and ultimately the win.&lt;br /&gt;
== Sending Emojis ==&lt;br /&gt;
Players can send emojis to other humans or nations. Emojis sent between humans has no effect on the game itself. Sending certain emojis to a nation can affect the relationship score with them:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Emoji Sent&lt;br /&gt;
!Score Change&lt;br /&gt;
|-&lt;br /&gt;
| 🕊️, 🏳️, ❤️, 🥰, or 👏&lt;br /&gt;
| +15 (easy mode only)&lt;br /&gt;
|-&lt;br /&gt;
| 🤡&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
| 🖕&lt;br /&gt;
| -100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Emojis Sent by Nations ==&lt;br /&gt;
The table below lists game events to which a nation might respond with an emoji, and the possible emojis they might send. Note that a nation is not guaranteed to send an emoji in response to an event; many of them have a random chance of being sent, and they&#039;re limited to sending emojis no faster than once per 300 ticks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Event&lt;br /&gt;
!Causal Event&lt;br /&gt;
!Possible Emoji Responses&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Overwhelmed&lt;br /&gt;
| Being [[MIRV]]ed&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 💀🆘😱🥺😭😞🫡👋&lt;br /&gt;
|-&lt;br /&gt;
| Under attack by overwhelming forces&lt;br /&gt;
|-&lt;br /&gt;
| Unimpressed&lt;br /&gt;
| Attacked by a human with a tiny force&lt;br /&gt;
| ❓🤡🥱&lt;br /&gt;
|-&lt;br /&gt;
| Congratulations&lt;br /&gt;
| A team or human player wins&lt;br /&gt;
| 👏&lt;br /&gt;
|-&lt;br /&gt;
| Brag&lt;br /&gt;
| A nation controls the most tiles&lt;br /&gt;
| 👑🥇💪&lt;br /&gt;
|-&lt;br /&gt;
| Charm allies&lt;br /&gt;
| Sent occasionally to a human ally&lt;br /&gt;
| ❤️😊🥰🤝😇💪&lt;br /&gt;
|-&lt;br /&gt;
| Annoy traitors&lt;br /&gt;
| Sent occasionally to a non-friendly human traitor&lt;br /&gt;
| 🤡&lt;br /&gt;
|-&lt;br /&gt;
| Taunt the pipsqueak&lt;br /&gt;
| A human player owns less than 1% of the total land area after 10 minutes&lt;br /&gt;
| 🐀&lt;br /&gt;
|-&lt;br /&gt;
| Hello&lt;br /&gt;
| During the first minute of the game&lt;br /&gt;
| 👋&lt;br /&gt;
|-&lt;br /&gt;
| Insulted&lt;br /&gt;
| Received 🖕&lt;br /&gt;
| 🖕😡🤡😞😭&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Confused&lt;br /&gt;
| Received 🤡&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ❓🤡&lt;br /&gt;
|-&lt;br /&gt;
| Received 🕊️, 🏳️, ❤️, 🥰, or 👏 when relationship is bad&lt;br /&gt;
|-&lt;br /&gt;
| Rejected alliance request from traitor&lt;br /&gt;
|-&lt;br /&gt;
| Rejected alliance request because relationship bad &lt;br /&gt;
|-&lt;br /&gt;
|  rowspan=&amp;quot;4&amp;quot; | Love&lt;br /&gt;
| Received 🕊️, 🏳️, ❤️, 🥰, or 👏 when relationship is neutral or better&lt;br /&gt;
|  rowspan=&amp;quot;4&amp;quot; | ❤️😊🥰&lt;br /&gt;
|-&lt;br /&gt;
| Received gold donation worth at least 50 relationship points&lt;br /&gt;
|-&lt;br /&gt;
| Received troop donation large enough to improve relationship&lt;br /&gt;
|-&lt;br /&gt;
| Accepted alliance request because you are a threat&lt;br /&gt;
|-&lt;br /&gt;
| OK&lt;br /&gt;
| Received gold donation worth more than 0 relationship points but less than 50&lt;br /&gt;
| 👍&lt;br /&gt;
|-&lt;br /&gt;
| Too small&lt;br /&gt;
| Received gold or troop donation too small to improve relationship&lt;br /&gt;
| ❓🥱&lt;br /&gt;
|-&lt;br /&gt;
| Warship retaliation&lt;br /&gt;
| Retaliated to trade/transport ship being destroyed by building warship&lt;br /&gt;
| ⛵&lt;br /&gt;
|-&lt;br /&gt;
| Nuke&lt;br /&gt;
| Fired a ballistic weapon&lt;br /&gt;
| ☢️💥&lt;br /&gt;
|-&lt;br /&gt;
| Scared&lt;br /&gt;
| Offered alliance request because you are a threat&lt;br /&gt;
| 🙏🥺&lt;br /&gt;
|-&lt;br /&gt;
| Handshake&lt;br /&gt;
| Offered or accepted alliance request because relationship is good&lt;br /&gt;
| 🤝&lt;br /&gt;
|-&lt;br /&gt;
| We&#039;re not friends&lt;br /&gt;
| Refused assistance request because relationship is bad&lt;br /&gt;
| 🥱🤦‍♂️&lt;br /&gt;
|-&lt;br /&gt;
| Are you kidding?&lt;br /&gt;
| Refused assistance request because target is self&lt;br /&gt;
| 🥺💀&lt;br /&gt;
|-&lt;br /&gt;
| Won&#039;t attack allies&lt;br /&gt;
| Refused assistance request because target is ally&lt;br /&gt;
| 🕊️👎&lt;br /&gt;
|-&lt;br /&gt;
| I will assist&lt;br /&gt;
| Accepted assistance request&lt;br /&gt;
| 👍🤝🎯&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive attack&lt;br /&gt;
| Attacked human while relations are good (probably attacked first)&lt;br /&gt;
| 😈&lt;br /&gt;
|-&lt;br /&gt;
| Attack&lt;br /&gt;
| Attacked human while relations are not good (probably retaliating)&lt;br /&gt;
| 😡&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Nations&amp;diff=1216</id>
		<title>Nations</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Nations&amp;diff=1216"/>
		<updated>2026-03-23T08:17:34Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: communication&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Distinguish|Bots}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations&#039;&#039;&#039; are one of the two types of non-player countries that spawn in [[OpenFront]], the other being [[Bots]]. &lt;br /&gt;
&lt;br /&gt;
== Identification ==&lt;br /&gt;
Nations can be identified by the face that their names usually mirror those of real life countries or territories. Their flags are also the same as in real life.&lt;br /&gt;
&lt;br /&gt;
They spawn near their real-life locations on the [[Maps|Map]].&lt;br /&gt;
&lt;br /&gt;
When viewing their player info, their type is set as &amp;quot;Nation&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
Nations are more powerful and make more intelligent decisions than bots.&lt;br /&gt;
&lt;br /&gt;
They are able to:&lt;br /&gt;
&lt;br /&gt;
* Request [[Alliance|Alliances]].&lt;br /&gt;
* Construct [[Buildings]] and [[Unit|Units]] enabling them to:&lt;br /&gt;
** Engage in [[Trade]].&lt;br /&gt;
** Send [[Transport Ship|Transport Ships]]. (though it is easy for them to miss small islands)&lt;br /&gt;
** Send [[Nuke|Nukes]], including [[MIRV|MIRVs]].&lt;br /&gt;
* [[Communication|Communicate]] using emojis.&lt;br /&gt;
* Send attacks, especially when you attack them first.&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
{{Main|Communication}}&lt;br /&gt;
&lt;br /&gt;
Nations will send out emojis to countries they attack, ally, or respond to. In easy mode, players may send certain emojis to nations in order to improve their mutual relation.&lt;br /&gt;
&lt;br /&gt;
Noticing the emojis a nation sends when interacting with it may allow players to understand their intentions better, and allow players to manipulate them for their own benefit.&lt;br /&gt;
&lt;br /&gt;
== Difficulty ==&lt;br /&gt;
{{Main|Difficulty}}&lt;br /&gt;
Nations&#039; resources are heavily affected by difficulty. The harder the difficulty, the faster they gain resources, such as [[Gold]], and [[Troops]].&lt;br /&gt;
&lt;br /&gt;
Their behavior does not change with difficulty.&lt;br /&gt;
&lt;br /&gt;
Public matches use the &amp;quot;Balanced&amp;quot; difficulty, resulting in nations having the same resources as humans.&lt;br /&gt;
&lt;br /&gt;
== Combating Nations ==&lt;br /&gt;
Nations are placed second in the purview of intelligence, with [[bots]] being last at third and human players placed at first. [[Nations]] are quite hard to beat if you aren&#039;t sufficiently prepared for them, due to their ability to act closer to humans than bots. It can be very hard to get rid of a nation bot when they commence an attack, but they ineffectively throw their troops at you and significantly reduce their ability to launch a second wave. Use these weaknesses to your advantage and start a noticeable invasion to call other nations around you to help eliminate them. You can also attack when they launch on a player or a fellow nation. If you are prepared, attack a nation after they build [[Buildings|infrastructure]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Bots]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Template:MainPage/settings&amp;diff=1192</id>
		<title>Template:MainPage/settings</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Template:MainPage/settings&amp;diff=1192"/>
		<updated>2026-03-18T11:35:51Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Change latest patch and update video to newer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if:{{{1|}}}&lt;br /&gt;
|{{#switch:{{{1}}}&lt;br /&gt;
&amp;lt;!-- USED TO GRAB LATEST PATCH --&amp;gt;&lt;br /&gt;
| currentpatch = 0.30.11&lt;br /&gt;
&amp;lt;!-- USED FOR UPDATING THE YOUTUBE VIDEO UNDER FEATURED VIDEO --&amp;gt;&lt;br /&gt;
| latestvideoid = HiCbHMqDOVE&lt;br /&gt;
&amp;lt;!-- USED FOR FEATURED CARD BIT --&amp;gt;&lt;br /&gt;
| fcpill = Featured guide&lt;br /&gt;
| fcimage = WIP_navigation.png&lt;br /&gt;
| fcpagename = Beginner Guide&lt;br /&gt;
| fcsubtitle = Learn the basics of how to play.&lt;br /&gt;
}}}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Main_Page&amp;diff=1191</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Main_Page&amp;diff=1191"/>
		<updated>2026-03-18T11:31:37Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Removed protection from &amp;quot;Main Page&amp;quot;: No active administrators&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OWP Logo.svg|center|frameless|190x190px|alt=OpenFront Wiki Project Logo]]{{Center|OpenFront Wiki Project|style=font-size: 1.5rem;&lt;br /&gt;
color: var(--color-emphasized);&lt;br /&gt;
font-weight: 600;}}&lt;br /&gt;
Welcome to the [https://https://openfront.io/ OpenFront] Wiki! [[OpenFront]] is developed by Evanpelle for PC. This wiki is a collaborative effort that anyone is welcome to contribute to.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The content &amp;amp; style of the wiki is subject to change as we are still getting everything put together!&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Settings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Settings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Combat_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Combat]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Gold_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Bots_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Bots]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Nations_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Nations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Buildings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Buildings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Port_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Port]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Atom_Bomb_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Atom Bomb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Warship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Warship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Transport Ship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Transport Ship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Train_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Train]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:OpenFront_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[OpenFront]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--75-25&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-label&amp;quot;&amp;gt;Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-update&amp;quot;&amp;gt;Update: &amp;lt;span style=&amp;quot;color: #03fd77;&amp;quot;&amp;gt;[[Update:{{MainPage/settings|currentpatch}}|{{MainPage/settings|currentpatch}}]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-text&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 23, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Temporary Nations vs Humans Removal&#039;&#039;&#039;: Temporarily removed Nations vs Humans gamemode from public lobbies&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 22, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;v0.27.0 is released!&#039;&#039;&#039;: SAM range updates, new gamemode, better nation AI, many UI improvements, and more...&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 16, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Performance updates&#039;&#039;&#039;: Remove un-optimized blurring by [https://github.com/FxMorin FxMorin]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__background&amp;quot;&amp;gt;[[File:{{MainPage/settings|fcimage}}|x200px|link={{MainPage/settings|fcpagename}}|class=notpageimage]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-badge&amp;quot;&amp;gt;{{MainPage/settings|fcpill}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-title&amp;quot;&amp;gt;{{MainPage/settings|fcpagename}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-subtitle&amp;quot;&amp;gt;{{MainPage/settings|fcsubtitle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Edits&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Articles&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Users&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFUSERS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Files&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFFILES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--50-50&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Featured Video&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|{{MainPage/settings|latestvideoid}}|autoresize=true}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://openfront.io/ Game&#039;s Website]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/jRpxXvG42t Official Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://github.com/openfrontio/OpenFrontIO/ Development GitHub]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://store.steampowered.com/app/3560670/OpenFront/ Wishlist on Steam]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://www.youtube.com/@openfrontio YouTube]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/DF4ttuWSWS Wiki Project Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=OpenFront Wiki&lt;br /&gt;
|image=OWP Logo.png&lt;br /&gt;
|description=Welcome to the OpenFront Wiki Project! Your community-built hub for all essential game information and updates on OpenFront.&lt;br /&gt;
|keywords=wiki,openfront wiki,game,io games,browser game,pvpve,online rts,multiplayer,pc,mobile,android,online multiplayer&lt;br /&gt;
|site_name=OpenFront Wiki Project&lt;br /&gt;
|locale=en&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Template:MainPage/styles.css&amp;quot;/&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:OpenFront Wiki Project}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Factory&amp;diff=1143</id>
		<title>Factory</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Factory&amp;diff=1143"/>
		<updated>2025-11-26T22:00:41Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Factory_port_trains.png|thumb|200x200px|Factories and [[Port|ports]] connected by [[Railroad|Railroads]] with a [[Train]] on the tracks]]&lt;br /&gt;
&lt;br /&gt;
[[Factory|Factories]] are a [[Buildings|Building]] that allows players to earn [[Gold]] by connecting with other non-military buildings.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
[[Factory|Factories]] spawn [[Train|trains]] and [[Railroad|railroads]] automatically when two or more connectable buildings have been placed within range on land. The connectable buildings are: &#039;&#039;&#039;Factory&#039;&#039;&#039;, [[Port]], and [[City]], though only Port and City train stations pay out gold. The railroads can currently only travel directly in cardinal directions.&lt;br /&gt;
&lt;br /&gt;
The distance within which a factory and another building can connect in is between 15 and 100 units, with each individual railroad connection having a maximum distance of 120 units.&lt;br /&gt;
&lt;br /&gt;
Once a train reaches a station that pays out gold, both the station owner and the train owner receive the gold reward (unless a single player owns both, then they will get the reward just once). The amount of gold a train gives upon visiting a station depends on the relationship between train owner and the owner of the territory in which the train station&#039;s building is built at:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Gold reward based on relationship&lt;br /&gt;
!Owner&lt;br /&gt;
!Gold Reward&lt;br /&gt;
|-&lt;br /&gt;
|Allies&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Neutral / Teammates&lt;br /&gt;
|25,000&lt;br /&gt;
|-&lt;br /&gt;
|Self&lt;br /&gt;
|10,000&lt;br /&gt;
|-&lt;br /&gt;
|Enemies / Embargoed&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
The probability of a train spawning during every tick is dictated by how many factories the player owns, given by the formula&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt; \text{spawnChance} = \frac{1}{(\text{numFactories} + 10) * 20}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
This means that the more factories a player owns, the less likely it is &#039;&#039;&#039;each individual one&#039;&#039;&#039; will will spawn a train. The &#039;&#039;&#039;overall&#039;&#039;&#039; chance of a train spawning in your network, however, increases. The expected amount of trains is given by the formula&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{expectedOverallSpawnChance} = \frac{\text{numFactories}}{(\text{numFactories}+10) * 20}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The game&#039;s code keeps track of how many wagons each train is carrying, with a function for loading cargo, and managing where the locomotive is, but as of writing, there is no known gameplay usage of this data.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Train]]&lt;br /&gt;
* [[Railroad]]&lt;br /&gt;
* [[Update 24.0]]&lt;br /&gt;
* [[Update 25.0]]&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Economy]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Main_Page&amp;diff=1142</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Main_Page&amp;diff=1142"/>
		<updated>2025-11-24T18:25:01Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: fix date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OWP Logo.svg|center|frameless|190x190px|alt=OpenFront Wiki Project Logo]]{{Center|OpenFront Wiki Project|style=font-size: 1.5rem;&lt;br /&gt;
color: var(--color-emphasized);&lt;br /&gt;
font-weight: 600;}}&lt;br /&gt;
Welcome to the [https://https://openfront.io/ OpenFront] Wiki! [[OpenFront]] is developed by Evanpelle for PC. This wiki is a collaborative effort that anyone is welcome to contribute to.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The content &amp;amp; style of the wiki is subject to change as we are still getting everything put together!&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Settings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Settings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Combat_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Combat]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Gold_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Bots_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Bots]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Nations_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Nations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Buildings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Buildings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Port_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Port]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Atom_Bomb_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Atom Bomb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Warship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Warship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Transport Ship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Transport Ship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Train_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Train]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:OpenFront_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[OpenFront]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--75-25&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-label&amp;quot;&amp;gt;Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-update&amp;quot;&amp;gt;Update: &amp;lt;span style=&amp;quot;color: #03fd77;&amp;quot;&amp;gt;[[Update:{{MainPage/settings|currentpatch}}|{{MainPage/settings|currentpatch}}]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-text&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 23, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Temporary Nations vs Humans Removal&#039;&#039;&#039;: Temporarily removed Nations vs Humans gamemode from public lobbies&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 22, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;v0.27.0 is released!&#039;&#039;&#039;: SAM range updates, new gamemode, better nation AI, many UI improvements, and more...&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 16, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Performance updates&#039;&#039;&#039;: Remove un-optimized blurring by [https://github.com/FxMorin FxMorin]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__background&amp;quot;&amp;gt;[[File:{{MainPage/settings|fcimage}}|x200px|link={{MainPage/settings|fcpagename}}|class=notpageimage]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-badge&amp;quot;&amp;gt;{{MainPage/settings|fcpill}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-title&amp;quot;&amp;gt;{{MainPage/settings|fcpagename}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-subtitle&amp;quot;&amp;gt;{{MainPage/settings|fcsubtitle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Edits&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Articles&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Users&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFUSERS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Files&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFFILES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--50-50&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Featured Video&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|{{MainPage/settings|latestvideoid}}|autoresize=true}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://openfront.io/ Game&#039;s Website]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/jRpxXvG42t Official Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://github.com/openfrontio/OpenFrontIO/ Development GitHub]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://store.steampowered.com/app/3560670/OpenFront/ Wishlist on Steam]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://www.youtube.com/@openfrontio YouTube]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/DF4ttuWSWS Wiki Project Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=OpenFront Wiki&lt;br /&gt;
|image=OWP Logo.png&lt;br /&gt;
|description=Welcome to the OpenFront Wiki Project! Your community-built hub for all essential game information and updates on OpenFront.&lt;br /&gt;
|keywords=wiki,openfront wiki,game,io games,browser game,pvpve,online rts,multiplayer,pc,mobile,android,online multiplayer&lt;br /&gt;
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{{DISPLAYTITLE:OpenFront Wiki Project}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Main_Page&amp;diff=1141</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Main_Page&amp;diff=1141"/>
		<updated>2025-11-24T18:23:51Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Change to design by arcraiders wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OWP Logo.svg|center|frameless|190x190px|alt=OpenFront Wiki Project Logo]]{{Center|OpenFront Wiki Project|style=font-size: 1.5rem;&lt;br /&gt;
color: var(--color-emphasized);&lt;br /&gt;
font-weight: 600;}}&lt;br /&gt;
Welcome to the [https://https://openfront.io/ OpenFront] Wiki! [[OpenFront]] is developed by Evanpelle for PC. This wiki is a collaborative effort that anyone is welcome to contribute to.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The content &amp;amp; style of the wiki is subject to change as we are still getting everything put together!&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Settings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Settings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Combat_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Combat]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Gold_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Bots_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Bots]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Nations_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Nations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Buildings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Buildings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Port_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Port]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Atom_Bomb_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Atom Bomb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Warship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Warship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Transport Ship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Transport Ship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Train_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Train]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:OpenFront_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[OpenFront]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--75-25&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-label&amp;quot;&amp;gt;Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-update&amp;quot;&amp;gt;Update: &amp;lt;span style=&amp;quot;color: #03fd77;&amp;quot;&amp;gt;[[Update:{{MainPage/settings|currentpatch}}|{{MainPage/settings|currentpatch}}]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-text&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 22, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Temporary Nations vs Humans Removal&#039;&#039;&#039;: Temporarily removed Nations vs Humans gamemode from public lobbies&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 22, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;v0.27.0 is released!&#039;&#039;&#039;: SAM range updates, new gamemode, better nation AI, many UI improvements, and more...&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 16, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Performance updates&#039;&#039;&#039;: Remove un-optimized blurring by [https://github.com/FxMorin FxMorin]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__background&amp;quot;&amp;gt;[[File:{{MainPage/settings|fcimage}}|x200px|link={{MainPage/settings|fcpagename}}|class=notpageimage]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-badge&amp;quot;&amp;gt;{{MainPage/settings|fcpill}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-title&amp;quot;&amp;gt;{{MainPage/settings|fcpagename}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-subtitle&amp;quot;&amp;gt;{{MainPage/settings|fcsubtitle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Edits&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Articles&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Users&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFUSERS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Files&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFFILES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--50-50&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Featured Video&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|{{MainPage/settings|latestvideoid}}|autoresize=true}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://openfront.io/ Game&#039;s Website]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/jRpxXvG42t Official Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://github.com/openfrontio/OpenFrontIO/ Development GitHub]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://store.steampowered.com/app/3560670/OpenFront/ Wishlist on Steam]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://www.youtube.com/@openfrontio YouTube]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/DF4ttuWSWS Wiki Project Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=OpenFront Wiki&lt;br /&gt;
|image=OWP Logo.png&lt;br /&gt;
|description=Welcome to the OpenFront Wiki Project! Your community-built hub for all essential game information and updates on OpenFront.&lt;br /&gt;
|keywords=wiki,openfront wiki,game,io games,browser game,pvpve,online rts,multiplayer,pc,mobile,android,online multiplayer&lt;br /&gt;
|site_name=OpenFront Wiki Project&lt;br /&gt;
|locale=en&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Template:MainPage/styles.css&amp;quot;/&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:OpenFront Wiki Project}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Template:MainPage/styles.css&amp;diff=1140</id>
		<title>Template:MainPage/styles.css</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Template:MainPage/styles.css&amp;diff=1140"/>
		<updated>2025-11-24T18:22:29Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan moved page Template:Lavodan/sandbox/MainPage/styles.css to Template:MainPage/styles.css without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.main-header {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.fullwidth-banner {&lt;br /&gt;
    width: 100% !important;&lt;br /&gt;
    max-width: 100% !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.fullwidth-banner img {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-row {&lt;br /&gt;
	display: grid;&lt;br /&gt;
	grid-auto-rows: minmax(3rem,auto);&lt;br /&gt;
	gap: 0.5rem;&lt;br /&gt;
	margin-bottom: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-row--75-25 {&lt;br /&gt;
	grid-template-columns: 4fr 2fr;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-row--50-50 {&lt;br /&gt;
	grid-template-columns: 1fr 1fr;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card {&lt;br /&gt;
	background: var(--card-background);&lt;br /&gt;
	border:1px solid var(--border-color-base);&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: column;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card__background {&lt;br /&gt;
	inset: 0;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	mask-image: linear-gradient(180deg,rgba(0,0,0,1)10%,rgba(0,0,0,0.1)60%);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card__background img {&lt;br /&gt;
	height: 100%;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	object-fit: cover;&lt;br /&gt;
	opacity: 0.85;&lt;br /&gt;
	transition: 0.3s;&lt;br /&gt;
	transition-property: transform;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card__background img:hover {&lt;br /&gt;
	transform: scale(1.1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card__overlay {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: column;&lt;br /&gt;
	justify-content: flex-end;&lt;br /&gt;
	height:100%;&lt;br /&gt;
	width:100%;&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
	padding-left: 8px;&lt;br /&gt;
	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card__overlay-title {&lt;br /&gt;
	font-size: 1.1rem;&lt;br /&gt;
	font-weight: 600;&lt;br /&gt;
	color: var(--color-emphasized);&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card__overlay-subtitle {&lt;br /&gt;
	font-size: 0.9rem;&lt;br /&gt;
	color: var(--color-subtle);&lt;br /&gt;
	margin-top: 2px;&lt;br /&gt;
	letter-spacing: 0.3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card__overlay-badge {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	right: 0;&lt;br /&gt;
	margin: 6px;&lt;br /&gt;
	padding: 4px 12px;&lt;br /&gt;
	font-size: 0.75rem;&lt;br /&gt;
	font-weight: 600;&lt;br /&gt;
	letter-spacing: 1px;&lt;br /&gt;
	text-transform: uppercase;&lt;br /&gt;
	color: #cfd8e3;&lt;br /&gt;
	background: rgba(0, 0, 0, 0.45);&lt;br /&gt;
	border: 1px solid rgba(255, 255, 255, 0.15);&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
	backdrop-filter: blur(6px);&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card__title {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	border-bottom: 1px solid var(--border-color-base);&lt;br /&gt;
	font-size: 1em; &lt;br /&gt;
	font-weight: bold;	&lt;br /&gt;
	margin-bottom: 10px;&lt;br /&gt;
	color: var(--color-emphasized);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card__content {&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	height: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card--row3 {&lt;br /&gt;
	grid-row: span 3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.main-card--row6 {&lt;br /&gt;
	grid-row: span 6;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navigation { &lt;br /&gt;
	display: flex;&lt;br /&gt;
	gap: 0.5rem;&lt;br /&gt;
	flex-flow: row wrap;&lt;br /&gt;
	justify-content: space-around;&lt;br /&gt;
	font-size: 15px;&lt;br /&gt;
	font-weight: 600;&lt;br /&gt;
	margin-bottom: 15px;&lt;br /&gt;
	color: white;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navigation-pill {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	flex: 1 1 calc(180px - 0.5rem);&lt;br /&gt;
	border: 1px solid #333;&lt;br /&gt;
	border-radius: 8px;	&lt;br /&gt;
	height: 60px;&lt;br /&gt;
	line-height: 1.35;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
	font-size: 16px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navigation-pill-background {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	pointer-events: none;&lt;br /&gt;
	inset: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navigation-pill-background img {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	height: 100%;&lt;br /&gt;
	object-fit: cover;&lt;br /&gt;
	mask-image: linear-gradient(180deg,rgba(0,0,0,1)45%,rgba(0,0,0,0.1)70%);&lt;br /&gt;
	transition: 0.3s;&lt;br /&gt;
	transition-property: transform;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navigation-pill:hover .navigation-pill-background img {&lt;br /&gt;
	transform: scale(1.1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navigation-pill &amp;gt; a {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	padding: 0 var(--space-md);&lt;br /&gt;
	display: flex;&lt;br /&gt;
	align-items: flex-end;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	color: var(--color-emphasized);&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	height: 100%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.news-title {&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
	border-bottom: 1px solid var(--border-color-base);&lt;br /&gt;
	padding-bottom: 5px; &lt;br /&gt;
	margin-bottom: 10px;&lt;br /&gt;
	display: flex;&lt;br /&gt;
	justify-content: space-between;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	color: var(--color-emphasized);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.news-title-label {&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.news-title-update {&lt;br /&gt;
	font-size: 0.90em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.card-button-grid {&lt;br /&gt;
	display: grid;&lt;br /&gt;
	grid-gap: 5px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.card-button {&lt;br /&gt;
	display: flex;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.card-button a, .card-button a.external:visited {&lt;br /&gt;
	flex-grow: 1;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	border-radius: 6px;&lt;br /&gt;
    text-decoration: none !important;&lt;br /&gt;
    color: white;&lt;br /&gt;
    background: #2a2a2a;&lt;br /&gt;
	transition: all 0.3s ease;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.card-button a:hover {&lt;br /&gt;
	filter: brightness(1.2);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.timeline {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	padding: 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.timeline__item {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin-bottom: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.timeline__content {&lt;br /&gt;
	background: var(--card-background-secondary);&lt;br /&gt;
	padding: 4px 6px;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	border: 1px solid #2a2d36;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.timeline__content .timeline__date {&lt;br /&gt;
	font-size: 16px;&lt;br /&gt;
	font-weight: 600;&lt;br /&gt;
	color: var(--color-emphasized);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.timeline__content .timeline__desc {&lt;br /&gt;
	font-size: 14px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.home-stats {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-wrap: wrap;&lt;br /&gt;
	height: 100%;&lt;br /&gt;
	justify-content: center;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	flex-direction: row;&lt;br /&gt;
	line-height: 1.3;&lt;br /&gt;
	gap: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.home-stats__item {&lt;br /&gt;
	display: flex;&lt;br /&gt;
	flex-direction: column;&lt;br /&gt;
	align-items: center;&lt;br /&gt;
	width: calc(50% - 10px);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.home-stats__label {&lt;br /&gt;
	color: var(--color-base--subtle);&lt;br /&gt;
    white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.home-stats__data {&lt;br /&gt;
	color: var(--color-base--emphasized);&lt;br /&gt;
    font-weight: 500;&lt;br /&gt;
    font-size: 20px;&lt;br /&gt;
    white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media (max-width: 768px) {&lt;br /&gt;
  .main-row--75-25,&lt;br /&gt;
  .main-row--50-50 {&lt;br /&gt;
    grid-template-columns: 1fr;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Template:Lavodan/sandbox/MainPage/settings&amp;diff=1139</id>
		<title>Template:Lavodan/sandbox/MainPage/settings</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Template:Lavodan/sandbox/MainPage/settings&amp;diff=1139"/>
		<updated>2025-11-24T18:22:29Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan moved page Template:Lavodan/sandbox/MainPage/settings to Template:MainPage/settings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:MainPage/settings]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Template:MainPage/settings&amp;diff=1138</id>
		<title>Template:MainPage/settings</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Template:MainPage/settings&amp;diff=1138"/>
		<updated>2025-11-24T18:22:29Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan moved page Template:Lavodan/sandbox/MainPage/settings to Template:MainPage/settings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if:{{{1|}}}&lt;br /&gt;
|{{#switch:{{{1}}}&lt;br /&gt;
&amp;lt;!-- USED TO GRAB LATEST PATCH --&amp;gt;&lt;br /&gt;
| currentpatch = 0.27.1&lt;br /&gt;
&amp;lt;!-- USED FOR UPDATING THE YOUTUBE VIDEO UNDER FEATURED VIDEO --&amp;gt;&lt;br /&gt;
| latestvideoid = EN2oOog3pSs&lt;br /&gt;
&amp;lt;!-- USED FOR FEATURED CARD BIT --&amp;gt;&lt;br /&gt;
| fcpill = Featured guide&lt;br /&gt;
| fcimage = WIP_navigation.png&lt;br /&gt;
| fcpagename = Beginner Guide&lt;br /&gt;
| fcsubtitle = Learn the basics of how to play.&lt;br /&gt;
}}}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Template:Lavodan/sandbox/MainPage&amp;diff=1137</id>
		<title>Template:Lavodan/sandbox/MainPage</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Template:Lavodan/sandbox/MainPage&amp;diff=1137"/>
		<updated>2025-11-24T18:22:29Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan moved page Template:Lavodan/sandbox/MainPage to Template:MainPage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:MainPage]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Template:MainPage&amp;diff=1136</id>
		<title>Template:MainPage</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Template:MainPage&amp;diff=1136"/>
		<updated>2025-11-24T18:22:29Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan moved page Template:Lavodan/sandbox/MainPage to Template:MainPage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Template:MainPage&amp;diff=1135</id>
		<title>Template:MainPage</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Template:MainPage&amp;diff=1135"/>
		<updated>2025-11-24T18:22:14Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=User:Lavodan/sandbox/Main_Page&amp;diff=1134</id>
		<title>User:Lavodan/sandbox/Main Page</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=User:Lavodan/sandbox/Main_Page&amp;diff=1134"/>
		<updated>2025-11-24T18:21:38Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Change sandbox links to live links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OWP Logo.svg|center|frameless|190x190px|alt=OpenFront Wiki Project Logo]]{{Center|OpenFront Wiki Project|style=font-size: 1.5rem;&lt;br /&gt;
color: var(--color-emphasized);&lt;br /&gt;
font-weight: 600;}}&lt;br /&gt;
Welcome to the [https://https://openfront.io/ OpenFront] Wiki! [[OpenFront]] is developed by Evanpelle for PC. This wiki is a collaborative effort that anyone is welcome to contribute to.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The content &amp;amp; style of the wiki is subject to change as we are still getting everything put together!&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Settings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Settings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Combat_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Combat]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Gold_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Bots_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Bots]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Nations_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Nations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Buildings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Buildings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Port_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Port]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Atom_Bomb_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Atom Bomb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Warship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Warship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Transport Ship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Transport Ship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Train_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Train]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:OpenFront_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[OpenFront]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--75-25&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-label&amp;quot;&amp;gt;Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-update&amp;quot;&amp;gt;Update: &amp;lt;span style=&amp;quot;color: #03fd77;&amp;quot;&amp;gt;[[Update:{{MainPage/settings|currentpatch}}|{{MainPage/settings|currentpatch}}]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-text&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 22, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Temporary Nations vs Humans Removal&#039;&#039;&#039;: Temporarily removed Nations vs Humans gamemode from public lobbies&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 22, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;v0.27.0 is released!&#039;&#039;&#039;: SAM range updates, new gamemode, better nation AI, many UI improvements, and more...&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 16, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Performance updates&#039;&#039;&#039;: Remove un-optimized blurring by [https://github.com/FxMorin FxMorin]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__background&amp;quot;&amp;gt;[[File:{{MainPage/settings|fcimage}}|x200px|link={{MainPage/settings|fcpagename}}|class=notpageimage]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-badge&amp;quot;&amp;gt;{{MainPage/settings|fcpill}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-title&amp;quot;&amp;gt;{{MainPage/settings|fcpagename}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-subtitle&amp;quot;&amp;gt;{{MainPage/settings|fcsubtitle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Edits&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Articles&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Users&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFUSERS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Files&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFFILES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--50-50&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Featured Video&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|{{MainPage/settings|latestvideoid}}|autoresize=true}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://openfront.io/ Game&#039;s Website]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/jRpxXvG42t Official Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://github.com/openfrontio/OpenFrontIO/ Development GitHub]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://store.steampowered.com/app/3560670/OpenFront/ Wishlist on Steam]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://www.youtube.com/@openfrontio YouTube]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/DF4ttuWSWS Wiki Project Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=OpenFront Wiki&lt;br /&gt;
|image=OWP Logo.png&lt;br /&gt;
|description=Welcome to the OpenFront Wiki Project! Your community-built hub for all essential game information and updates on OpenFront.&lt;br /&gt;
|keywords=wiki,openfront wiki,game,io games,browser game,pvpve,online rts,multiplayer,pc,mobile,android,online multiplayer&lt;br /&gt;
|site_name=OpenFront Wiki Project&lt;br /&gt;
|locale=en&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Template:MainPage/styles.css&amp;quot;/&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:OpenFront Wiki Project}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=List_of_Units&amp;diff=1133</id>
		<title>List of Units</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=List_of_Units&amp;diff=1133"/>
		<updated>2025-11-24T12:36:18Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: add mirv warhead&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Defense ==&lt;br /&gt;
&lt;br /&gt;
* [[Warship]] (stops incoming naval invasions)&lt;br /&gt;
&lt;br /&gt;
== Offense ==&lt;br /&gt;
&lt;br /&gt;
* [[Atom Bomb]]&lt;br /&gt;
* [[Hydrogen Bomb]]&lt;br /&gt;
* [[MIRV]]&lt;br /&gt;
* MIRV Warhead&lt;br /&gt;
* [[Transport Ship]]&lt;br /&gt;
* [[Warship]] (makes outgoing naval invasions easier)&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
&lt;br /&gt;
* [[Trade Ship]]&lt;br /&gt;
* [[Train]]&lt;br /&gt;
* [[Warship]] (protects trade routes for own trade ships and steals other players&#039; trade ships)&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Template:MainPage/settings&amp;diff=1132</id>
		<title>Template:MainPage/settings</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Template:MainPage/settings&amp;diff=1132"/>
		<updated>2025-11-24T12:27:57Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if:{{{1|}}}&lt;br /&gt;
|{{#switch:{{{1}}}&lt;br /&gt;
&amp;lt;!-- USED TO GRAB LATEST PATCH --&amp;gt;&lt;br /&gt;
| currentpatch = 0.27.1&lt;br /&gt;
&amp;lt;!-- USED FOR UPDATING THE YOUTUBE VIDEO UNDER FEATURED VIDEO --&amp;gt;&lt;br /&gt;
| latestvideoid = EN2oOog3pSs&lt;br /&gt;
&amp;lt;!-- USED FOR FEATURED CARD BIT --&amp;gt;&lt;br /&gt;
| fcpill = Featured guide&lt;br /&gt;
| fcimage = WIP_navigation.png&lt;br /&gt;
| fcpagename = Beginner Guide&lt;br /&gt;
| fcsubtitle = Learn the basics of how to play.&lt;br /&gt;
}}}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=User:Lavodan/sandbox/Main_Page&amp;diff=1131</id>
		<title>User:Lavodan/sandbox/Main Page</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=User:Lavodan/sandbox/Main_Page&amp;diff=1131"/>
		<updated>2025-11-24T12:27:05Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Add v27 updates, improve syntax formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OWP Logo.svg|center|frameless|190x190px|alt=OpenFront Wiki Project Logo]]{{Center|OpenFront Wiki Project|style=font-size: 1.5rem;&lt;br /&gt;
color: var(--color-emphasized);&lt;br /&gt;
font-weight: 600;}}&lt;br /&gt;
Welcome to the [https://https://openfront.io/ OpenFront] Wiki! [[OpenFront]] is developed by Evanpelle for PC. This wiki is a collaborative effort that anyone is welcome to contribute to.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The content &amp;amp; style of the wiki is subject to change as we are still getting everything put together!&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Settings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Settings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Combat_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Combat]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Gold_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Bots_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Bots]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Nations_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Nations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Buildings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Buildings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Port_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Port]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Atom_Bomb_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Atom Bomb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Warship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Warship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Transport Ship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Transport Ship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Train_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Train]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:OpenFront_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[OpenFront]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--75-25&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-label&amp;quot;&amp;gt;Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-update&amp;quot;&amp;gt;Update: &amp;lt;span style=&amp;quot;color: #03fd77;&amp;quot;&amp;gt;[[Update:{{Lavodan/sandbox/MainPage/settings|currentpatch}}|{{Lavodan/sandbox/MainPage/settings|currentpatch}}]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-text&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 22, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Temporary Nations vs Humans Removal&#039;&#039;&#039;: Temporarily removed Nations vs Humans gamemode from public lobbies&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 22, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;v0.27.0 is released!&#039;&#039;&#039;: SAM range updates, new gamemode, better nation AI, many UI improvements, and more...&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 16, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Performance updates&#039;&#039;&#039;: Remove un-optimized blurring by [https://github.com/FxMorin FxMorin]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__background&amp;quot;&amp;gt;[[File:{{Lavodan/sandbox/MainPage/settings|fcimage}}|x200px|link={{Lavodan/sandbox/MainPage/settings|fcpagename}}|class=notpageimage]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-badge&amp;quot;&amp;gt;{{Lavodan/sandbox/MainPage/settings|fcpill}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-title&amp;quot;&amp;gt;{{Lavodan/sandbox/MainPage/settings|fcpagename}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-subtitle&amp;quot;&amp;gt;{{Lavodan/sandbox/MainPage/settings|fcsubtitle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Edits&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Articles&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Users&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFUSERS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Files&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFFILES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--50-50&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Featured Video&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|{{Lavodan/sandbox/MainPage/settings|latestvideoid}}|autoresize=true}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://openfront.io/ Game&#039;s Website]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/jRpxXvG42t Official Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://github.com/openfrontio/OpenFrontIO/ Development GitHub]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://store.steampowered.com/app/3560670/OpenFront/ Wishlist on Steam]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://www.youtube.com/@openfrontio YouTube]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/DF4ttuWSWS Wiki Project Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=OpenFront Wiki&lt;br /&gt;
|image=OWP Logo.png&lt;br /&gt;
|description=Welcome to the OpenFront Wiki Project! Your community-built hub for all essential game information and updates on OpenFront.&lt;br /&gt;
|keywords=wiki,openfront wiki,game,io games,browser game,pvpve,online rts,multiplayer,pc,mobile,android,online multiplayer&lt;br /&gt;
|site_name=OpenFront Wiki Project&lt;br /&gt;
|locale=en&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Template:Lavodan/sandbox/MainPage/styles.css&amp;quot;/&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:OpenFront Wiki Project}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Train_navigation.png&amp;diff=1130</id>
		<title>File:Train navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Train_navigation.png&amp;diff=1130"/>
		<updated>2025-11-24T12:18:39Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan uploaded a new version of File:Train navigation.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Bots_navigation.png&amp;diff=1129</id>
		<title>File:Bots navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Bots_navigation.png&amp;diff=1129"/>
		<updated>2025-11-24T12:18:09Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan uploaded a new version of File:Bots navigation.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Port_navigation.png&amp;diff=1128</id>
		<title>File:Port navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Port_navigation.png&amp;diff=1128"/>
		<updated>2025-11-24T12:17:27Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan uploaded a new version of File:Port navigation.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Port_navigation.png&amp;diff=1127</id>
		<title>File:Port navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Port_navigation.png&amp;diff=1127"/>
		<updated>2025-11-24T12:14:13Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:OpenFront_navigation.png&amp;diff=1126</id>
		<title>File:OpenFront navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:OpenFront_navigation.png&amp;diff=1126"/>
		<updated>2025-11-24T12:13:54Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Nations_navigation.png&amp;diff=1125</id>
		<title>File:Nations navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Nations_navigation.png&amp;diff=1125"/>
		<updated>2025-11-24T12:13:35Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Buildings_navigation.png&amp;diff=1124</id>
		<title>File:Buildings navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Buildings_navigation.png&amp;diff=1124"/>
		<updated>2025-11-24T12:06:48Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Atom_Bomb_navigation.png&amp;diff=1123</id>
		<title>File:Atom Bomb navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Atom_Bomb_navigation.png&amp;diff=1123"/>
		<updated>2025-11-24T12:06:34Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Transport_Ship_navigation.png&amp;diff=1122</id>
		<title>File:Transport Ship navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Transport_Ship_navigation.png&amp;diff=1122"/>
		<updated>2025-11-24T11:45:55Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Train_navigation.png&amp;diff=1121</id>
		<title>File:Train navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Train_navigation.png&amp;diff=1121"/>
		<updated>2025-11-24T11:45:29Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Bots_navigation.png&amp;diff=1120</id>
		<title>File:Bots navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Bots_navigation.png&amp;diff=1120"/>
		<updated>2025-11-24T11:44:55Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=User:Lavodan/sandbox/Main_Page&amp;diff=1119</id>
		<title>User:Lavodan/sandbox/Main Page</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=User:Lavodan/sandbox/Main_Page&amp;diff=1119"/>
		<updated>2025-11-24T11:44:28Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Add nav pill images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OWP Logo.svg|center|frameless|190x190px|alt=OpenFront Wiki Project Logo]]{{Center|OpenFront Wiki Project|style=font-size: 1.5rem;&lt;br /&gt;
color: var(--color-emphasized);&lt;br /&gt;
font-weight: 600;}}&lt;br /&gt;
Welcome to the [https://https://openfront.io/ OpenFront] Wiki! [[OpenFront]] is developed by Evanpelle for PC. This wiki is a collaborative effort that anyone is welcome to contribute to.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The content &amp;amp; style of the wiki is subject to change as we are still getting everything put together!&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Settings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Settings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Combat_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Combat]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Gold_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Gold]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Bots_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Bots]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Nations_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Nations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Buildings_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Buildings]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Port_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Port]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Atom_Bomb_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Atom Bomb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Warship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Warship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Transport Ship_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Transport Ship]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:Train_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[Train]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navigation-pill&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;navigation-pill-background&amp;quot;&amp;gt;[[File:OpenFront_navigation.png|180px|link=]]&amp;lt;/div&amp;gt;[[OpenFront]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--75-25&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-label&amp;quot;&amp;gt;Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-title-update&amp;quot;&amp;gt;Update: &amp;lt;span style=&amp;quot;color: #03fd77;&amp;quot;&amp;gt;[[Update:{{Lavodan/sandbox/MainPage/settings|currentpatch}}|{{Lavodan/sandbox/MainPage/settings|currentpatch}}]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;news-text&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__date&amp;quot;&amp;gt;November 16, 2025&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;timeline__desc&amp;quot;&amp;gt;&#039;&#039;&#039;Performance updates&#039;&#039;&#039;: Remove un-optimized blurring by [https://github.com/FxMorin FxMorin]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__background&amp;quot;&amp;gt;[[File:{{Lavodan/sandbox/MainPage/settings|fcimage}}|x200px|link={{Lavodan/sandbox/MainPage/settings|fcpagename}}|class=notpageimage]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-badge&amp;quot;&amp;gt;{{Lavodan/sandbox/MainPage/settings|fcpill}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-title&amp;quot;&amp;gt;{{Lavodan/sandbox/MainPage/settings|fcpagename}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__overlay-subtitle&amp;quot;&amp;gt;{{Lavodan/sandbox/MainPage/settings|fcsubtitle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card main-card--row3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Edits&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Articles&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Users&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFUSERS}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__label&amp;quot;&amp;gt;Files&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;home-stats__data&amp;quot;&amp;gt;{{NUMBEROFFILES}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-row main-row--50-50&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Featured Video&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__content&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|{{Lavodan/sandbox/MainPage/settings|latestvideoid}}|autoresize=true}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;main-card__title&amp;quot;&amp;gt;Links&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;card-button-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://openfront.io/ Game&#039;s Website]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/jRpxXvG42t Official Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://github.com/openfrontio/OpenFrontIO/ Development GitHub]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://store.steampowered.com/app/3560670/OpenFront/ Wishlist on Steam]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://www.youtube.com/@openfrontio YouTube]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;card-button&amp;quot;&amp;gt;[https://discord.com/invite/DF4ttuWSWS Wiki Project Discord]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=OpenFront Wiki&lt;br /&gt;
|image=OWP Logo.png&lt;br /&gt;
|description=Welcome to the OpenFront Wiki Project! Your community-built hub for all essential game information and updates on OpenFront.&lt;br /&gt;
|keywords=wiki,openfront wiki,game,io games,browser game,pvpve,online rts,multiplayer,pc,mobile,android,online multiplayer&lt;br /&gt;
|site_name=OpenFront Wiki Project&lt;br /&gt;
|locale=en&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Template:Lavodan/sandbox/MainPage/styles.css&amp;quot;/&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:OpenFront Wiki Project}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Warship_navigation.png&amp;diff=1118</id>
		<title>File:Warship navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Warship_navigation.png&amp;diff=1118"/>
		<updated>2025-11-24T11:43:05Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Gold_navigation.png&amp;diff=1117</id>
		<title>File:Gold navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Gold_navigation.png&amp;diff=1117"/>
		<updated>2025-11-24T11:34:31Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Image of the event log showing gold gained
Temporary image until I can think of something better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Image of the event log showing gold gained&lt;br /&gt;
Temporary image until I can think of something better&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:WIP_settings.png&amp;diff=1116</id>
		<title>File:WIP settings.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:WIP_settings.png&amp;diff=1116"/>
		<updated>2025-11-24T11:33:35Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan moved page File:WIP settings.png to File:Settings navigation.png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Settings navigation.png]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Settings_navigation.png&amp;diff=1115</id>
		<title>File:Settings navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Settings_navigation.png&amp;diff=1115"/>
		<updated>2025-11-24T11:33:35Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Lavodan moved page File:WIP settings.png to File:Settings navigation.png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{AGPLv3}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=File:Settings_navigation.png&amp;diff=1114</id>
		<title>File:Settings navigation.png</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=File:Settings_navigation.png&amp;diff=1114"/>
		<updated>2025-11-24T11:22:50Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{AGPLv3}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Combat&amp;diff=1113</id>
		<title>Combat</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Combat&amp;diff=1113"/>
		<updated>2025-11-24T11:11:47Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: /* Ground combat */  add team clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Combat&#039;&#039;&#039; is Openfront&#039;s main mechanic, allowing players, [[Bots]], and [[Nations]] to spend [[Troops]] and time in order to gain territory. Additionally, players and nations may use [[Nuke|Nukes]] fired from [[Missile Silo|Missile Silos]] to destroy territory and [[Buildings|infrastructure]].&lt;br /&gt;
&lt;br /&gt;
== Ground combat ==&lt;br /&gt;
Ground combat is the main form of attacking that a player may do. It is performed by left clicking on any territory your territory borders. This will send an attack towards all territory with the same owner you have borders with.&lt;br /&gt;
&lt;br /&gt;
Players may decide how many troops they will send into combat with the Attack Ratio slider at the bottom left of the UI. Once an attack is launched, the number of attacking troops is immediately removed from the player&#039;s total troop count, usually changing the troop gain rate. By clicking on a territory you are already attacking, you may add more troops into the same attack. In almost all situations, it is ill advised to send 100% of your troops into any attack, as this will &#039;&#039;&#039;significantly&#039;&#039;&#039; decrease your troop gain rate, and a 3rd party attacker may take over your land while you are attacking the first defender. &lt;br /&gt;
&lt;br /&gt;
When defending, all of your troops which are a part of your max troop count act as defenders. You may send troops from defending to counterattacking, resulting in an equal decrease of your troops as your attacker&#039;s. This is sometimes wanted, and sometimes unwanted.&lt;br /&gt;
&lt;br /&gt;
if you conquer all tiles of an enemy, you will gain all of their gold as a reward.&lt;br /&gt;
&lt;br /&gt;
The attack speed and attack efficiency (how many troops are lost on each side) depends on many factors, namely:&lt;br /&gt;
&lt;br /&gt;
* Type of attacker and defender (player, bot, nation)&lt;br /&gt;
* Amount of [[Tile|Tiles]] owned by attacker and defender&lt;br /&gt;
* [[Difficulty]] of game (for nations)&lt;br /&gt;
* [[Terrain]]&lt;br /&gt;
* Presence of [[Defense Post|Defense Posts]]&lt;br /&gt;
* Presence of [[Fallout]]&lt;br /&gt;
* Ratio of attacking and defending troops &lt;br /&gt;
* Size of borders between attacker and defender (implicit)&lt;br /&gt;
* Defender&#039;s connection status (for players in team games)&lt;br /&gt;
* Attacker&#039;s and defender&#039;s [[Traitor]] debuff&lt;br /&gt;
* AFK status of defender&lt;br /&gt;
&lt;br /&gt;
The fastest and most efficient attack would be one by an extremely large player towards a traitor bot, with a 2x the amount of attackers over defenders, on the easiest terrain, without defense posts with extremely tiny borders.&lt;br /&gt;
&lt;br /&gt;
=== Calculation ===&lt;br /&gt;
&lt;br /&gt;
==== Attack efficiency ====&lt;br /&gt;
The amount of attacking troops lost for each [[Tile]] is calculated by the following function.&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{attackerTroopLoss(tileOwner)} = &lt;br /&gt;
\begin {cases}&lt;br /&gt;
0.8 * \text{terrainDef} * \text{defensePost} * \text{botDebuff} * \text{largeAttackerBuff} * \text{largeDefenderDebuff} * \text{traitorDebuff} * \text{clampedTroopRatio} &amp;amp; \text{if player or nation or bot} &amp;amp;\\&lt;br /&gt;
\frac{\text{terrainDef} * \text{falloutDef}}{\text{attackerTypeBuff}} &amp;amp; \text{if wilderness}&lt;br /&gt;
\end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{terrainDef(tileTerrainType)} = &lt;br /&gt;
\begin{cases}  &lt;br /&gt;
0.8 &amp;amp; \text{if plains} &amp;amp;\\  &lt;br /&gt;
1 &amp;amp; \text{if highlands} &amp;amp;\\   &lt;br /&gt;
1.2   &amp;amp; \text{if mountains} \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{defensePost(isDefensePostInRangeOfAttackedTile)} = &lt;br /&gt;
\begin{cases}  &lt;br /&gt;
5 &amp;amp; \text{if yes} &amp;amp;\\   &lt;br /&gt;
1   &amp;amp; \text{if no} \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{botDebuff(isDefenderBot)} = &lt;br /&gt;
\begin{cases}  &lt;br /&gt;
0.8 &amp;amp; \text{if yes} &amp;amp;\\   &lt;br /&gt;
1   &amp;amp; \text{if no} \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{largeAttackerBuff(attackerNumTilesOwned)} = \begin{cases}  1 &amp;amp; \text{if } \text{numTilesOwned}&amp;lt;100000\\[4pt]  \left(\frac{100000}{\text{attackerNumTilesOwned}}\right)^{0.7} &amp;amp; \text{if } \text{attackerNumTilesOwned}\ge 100000 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{largeDefenderDebuff(numTilesOwned)} = 0.7 + 0.3 * \left(1-\frac{1}{1+e^{\left(-\frac{\ln(2)}{50000}*(\text{defenderNumTilesOwned}-150000)\right)}}\right)&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{traitorDebuff(isDefenderTraitor)} =  \begin{cases}  &lt;br /&gt;
0.8 &amp;amp; \text{if yes} &amp;amp;\\   &lt;br /&gt;
1   &amp;amp; \text{if no} \end{cases} &amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{ratio(defenderTroops, attackerTroops)} = \frac{\text{defenderTroops}}{\text{attackerTroops}}, &lt;br /&gt;
\text{clampedTroopRatio(ratio)} =&lt;br /&gt;
\begin{cases}  &lt;br /&gt;
0.6 &amp;amp; \text{if } \text{ratio} \leq 0.6 &amp;amp;\\   &lt;br /&gt;
2 &amp;amp; \text{if } \text{ratio} \geq 2 &amp;amp;\\ &lt;br /&gt;
\text{ratio}   &amp;amp; \text{if } 0.6 &amp;lt; \text{ratio} &amp;lt; 2 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{attackerTypeBuff(attackerType)} =  \begin{cases}  &lt;br /&gt;
10 &amp;amp; \text{if bot} &amp;amp;\\   &lt;br /&gt;
5   &amp;amp; \text{if player or nation} \end{cases} &amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{fallutRatio} = \frac{\text{numAllFalloutTiles}}{\text{numAllTiles}}, &lt;br /&gt;
\text{falloutDef(isTileFallout)} = &lt;br /&gt;
\begin{cases}&lt;br /&gt;
5 - \text{falloutRatio} * 2    &amp;amp; \text{if yes} &amp;amp;\\&lt;br /&gt;
1                       &amp;amp; \text{if no}&lt;br /&gt;
\end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
The amount of defending troops lost for each tile is calculated by the following function.&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{defenderTroopLoss(tileOwner)} =  \begin{cases}  &lt;br /&gt;
\frac{\text{defenderTroops}}{\text{defnderNumTilesOwned}} &amp;amp; \text{if player or bot or nation} &amp;amp;\\   &lt;br /&gt;
0   &amp;amp; \text{if wilderness} \end{cases} &amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
If a player has left the game (is AFK) and is on the same team as the attacker, no troops are lost by the attacker when attacking them.&lt;br /&gt;
&lt;br /&gt;
==== Attack speed ====&lt;br /&gt;
Attack speed is expressed as tiles per [[Tick]] used, meaning that the lower the number, the faster the attack goes.&lt;br /&gt;
&lt;br /&gt;
Generally, players want their attacks to be as fast as possible, however, in certain situations, it can be useful to have a very slow attack, as this allows you to put in more troops into an attack than your maximum population.&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{speed(tileOwner)} = &lt;br /&gt;
\begin {cases}&lt;br /&gt;
\text{terrainSpeed} * \text{largeDefenderSpeedDebuff} * \text{largeAttackerSpeedBuff} * \text{defensePostSpeedDebuff} * \text{traitorSpeedBuff} * \text{clampedSpeedAttackRatio} &amp;amp; \text{if player or nation or bot} &amp;amp;\\&lt;br /&gt;
\text{clampedWildernessSpeed} &amp;amp; \text{if wilderness}&lt;br /&gt;
\end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{terrainSpeed(tileTerrainType)} = &lt;br /&gt;
\begin{cases}  &lt;br /&gt;
16.5 &amp;amp; \text{if plains} &amp;amp;\\  &lt;br /&gt;
20 &amp;amp; \text{if highlands} &amp;amp;\\   &lt;br /&gt;
25   &amp;amp; \text{if mountains} \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{largeDefenderSpeedDebuff(numTilesOwned)} = 0.7 + 0.3 * \left(1-\frac{1}{1+e^{\left(-\frac{\ln(2)}{50000}*(\text{defenderNumTilesOwned}-150000)\right)}}\right)&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{largeAttackerSpeedBuff(attackerNumTilesOwned)} = \begin{cases}  1 &amp;amp; \text{if } \text{numTilesOwned}&amp;lt;100000\\[4pt]  \left(\frac{100000}{\text{attackerNumTilesOwned}}\right)^{0.6} &amp;amp; \text{if } \text{attackerNumTilesOwned}\ge 100000 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{traitorSpeedBuff(isDefenderTraitor)} =  \begin{cases}  &lt;br /&gt;
0.8 &amp;amp; \text{if yes} &amp;amp;\\   &lt;br /&gt;
1   &amp;amp; \text{if no} \end{cases} &amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{ratio(defenderTroops, attackerTroops)} = \frac{\text{defenderTroops}}{5 * \text{attackerTroops}}, &lt;br /&gt;
\text{clampedTroopRatio(ratio)} =&lt;br /&gt;
\begin{cases}  &lt;br /&gt;
0.2 &amp;amp; \text{if } \text{ratio} \leq 0.2 &amp;amp;\\   &lt;br /&gt;
1.5 &amp;amp; \text{if } \text{ratio} \geq 1.5 &amp;amp;\\ &lt;br /&gt;
\text{ratio}   &amp;amp; \text{if } 0.2 &amp;lt; \text{ratio} &amp;lt; 1.5 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{wildSpeed} = \frac{2000 * \max(\text{terrainSpeed} * \text{defensePostSpeedDebuff} * \text{falloutSpeedDebuff}, 10)}{\text{attackerTroops}},&lt;br /&gt;
\text{clampedWildernessSpeed(wildSpeed)} =&lt;br /&gt;
\begin{cases}  &lt;br /&gt;
5 &amp;amp; \text{if } \text{wildSpeed} \leq 5 &amp;amp;\\   &lt;br /&gt;
100 &amp;amp; \text{if } \text{wildSpeed} \geq 100 &amp;amp;\\ &lt;br /&gt;
\text{wildSpeed}   &amp;amp; \text{if } 5 &amp;lt; \text{wildSpeed} &amp;lt; 100 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{fallutRatio} = \frac{\text{numAllFalloutTiles}}{\text{numAllTiles}}, &lt;br /&gt;
\text{falloutSpeedDebuff(isTileFallout)} = &lt;br /&gt;
\begin{cases}&lt;br /&gt;
5 - \text{falloutRatio} * 2    &amp;amp; \text{if yes} &amp;amp;\\&lt;br /&gt;
1                       &amp;amp; \text{if no}&lt;br /&gt;
\end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=== Retreat ===&lt;br /&gt;
You may retreat your troops by clicking &amp;quot;X&amp;quot; next to your attack in the events panel. This takes a few seconds, and 25% of your remaining troops will be lost before returning.&lt;br /&gt;
&lt;br /&gt;
=== Annexation ===&lt;br /&gt;
If you fully surround a territory, or if you split a territory into two disconnected parts where at least one doesn&#039;t have coastal borders, you get all of the surrounded territory instantly and with 0 defender troop loss.&lt;br /&gt;
{{See also|Annexation}}&lt;br /&gt;
&lt;br /&gt;
== Naval combat ==&lt;br /&gt;
Player may send up to 3 [[Transport Ship|Transport Ships]] to any territory. It is usually advised to send as few troops as possible per ship, as if a transport ship is sunk by a [[Warship]], all troops on board are lost.&lt;br /&gt;
&lt;br /&gt;
Naval attacks may be sent against territories you have borders with, which can help speed up attacks by focusing on important parts of the territory (such as easy territory with easy terrain, or many buildings), or by making [[Annexation]] possible for territories with coastal borders.&lt;br /&gt;
&lt;br /&gt;
If a boat was headed for a territory, which then changes owners (even to an ally), you do not attack with all of your troops, however a single Tile gets conquered, which allows you to launch surprise attacks, as these small territories may be quite difficult to spot.&lt;br /&gt;
&lt;br /&gt;
There is a strategy colloquially named &amp;quot;boat stacking&amp;quot;, which abuses the fact that troops in boats do not count towards your maximum population, allowing you to send transport ship with many to a far-off land land, and then retreat it, to effectively increase your troop count way above your maximum.&lt;br /&gt;
&lt;br /&gt;
=== Retreat ===&lt;br /&gt;
You may retreat a transport ship by clicking &amp;quot;X&amp;quot; next to the attack in the events panel. The ship will return to the tile it started at. There is a 25% troop loss.&lt;br /&gt;
&lt;br /&gt;
== Nuclear combat ==&lt;br /&gt;
Players may launch [[Nuke|Nukes]] using [[Missile Silo|Missile Silos]], and the may defend against nukes using [[SAM Launcher|SAM Launchers]]. If a nuke lands, it will turn land in an area around the impact sight into [[Fallout|Fallout.]]&lt;br /&gt;
&lt;br /&gt;
Nukes can destroy [[Trade Ship|Trade Ships]], [[Transport Ship|Transport Ships]], and [[Warship|Warships]], and all land [[Buildings]], and units.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
Players in alliances may not conquer each other&#039;s land. If an ally launches a nuke into their ally&#039;s territory, they will automatically get the [[Traitor]] debuff, as long as they destroy 100 or more tiles of the ally&#039;s territory. As of [[v26.16]] this grace amount of 100 tiles can be abused to destroy an ally&#039;s buildings on the coast (without becoming a traitor), particularly ports, by aiming an [[Atom Bomb]] in a way as to just barely graze the ally&#039;s port.&lt;br /&gt;
&lt;br /&gt;
Nukes can destroy any units, including warships, without breaking alliances, as long as they do not destroy enough ally land.&lt;br /&gt;
&lt;br /&gt;
You may conquer a single ally pixel without becoming a traitor by sending a transport ship into territory, which gets conquered by an ally while your ship is on its way.&lt;br /&gt;
&lt;br /&gt;
== Teams ==&lt;br /&gt;
In a team game, teammates cannot conquer each other&#039;s land, the defender is AFK.&lt;br /&gt;
&lt;br /&gt;
Players cannot launch nukes directly into teammates&#039; territories, however, if a nuke&#039;s impact site is outside of teammates&#039; territories, it may destroy the surrounding territory. This can be used to get borders with an opposing team, if you are blocked by your teammates, though it should be used with caution.&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=Combat&lt;br /&gt;
|image=OWP_Logo.png&lt;br /&gt;
|description=Combat is Openfront&#039;s main mechanic, allowing players, Bots, and Nations to spend Troops and time in order to gain territory. Additionally, players and nations may use Nukes fired from Missile Silos to destroy territory and Buildings.&lt;br /&gt;
|keywords=wiki,openfront wiki,game,io game,pc,online multiplayer,2d game, 2d strategy, openfront combat, how to play openfront&lt;br /&gt;
|site_name=OpenFront Wiki Project&lt;br /&gt;
|locale=en&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Combat&amp;diff=1112</id>
		<title>Combat</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Combat&amp;diff=1112"/>
		<updated>2025-11-24T11:10:37Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: /* Naval combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Combat&#039;&#039;&#039; is Openfront&#039;s main mechanic, allowing players, [[Bots]], and [[Nations]] to spend [[Troops]] and time in order to gain territory. Additionally, players and nations may use [[Nuke|Nukes]] fired from [[Missile Silo|Missile Silos]] to destroy territory and [[Buildings|infrastructure]].&lt;br /&gt;
&lt;br /&gt;
== Ground combat ==&lt;br /&gt;
Ground combat is the main form of attacking that a player may do. It is performed by left clicking on any territory your territory borders. This will send an attack towards all territory with the same owner you have borders with.&lt;br /&gt;
&lt;br /&gt;
Players may decide how many troops they will send into combat with the Attack Ratio slider at the bottom left of the UI. Once an attack is launched, the number of attacking troops is immediately removed from the player&#039;s total troop count, usually changing the troop gain rate. By clicking on a territory you are already attacking, you may add more troops into the same attack. In almost all situations, it is ill advised to send 100% of your troops into any attack, as this will &#039;&#039;&#039;significantly&#039;&#039;&#039; decrease your troop gain rate, and a 3rd party attacker may take over your land while you are attacking the first defender. &lt;br /&gt;
&lt;br /&gt;
When defending, all of your troops which are a part of your max troop count act as defenders. You may send troops from defending to counterattacking, resulting in an equal decrease of your troops as your attacker&#039;s. This is sometimes wanted, and sometimes unwanted.&lt;br /&gt;
&lt;br /&gt;
if you conquer all tiles of an enemy, you will gain all of their gold as a reward.&lt;br /&gt;
&lt;br /&gt;
The attack speed and attack efficiency (how many troops are lost on each side) depends on many factors, namely:&lt;br /&gt;
&lt;br /&gt;
* Type of attacker and defender (player, bot, nation)&lt;br /&gt;
* Amount of [[Tile|Tiles]] owned by attacker and defender&lt;br /&gt;
* [[Difficulty]] of game (for nations)&lt;br /&gt;
* [[Terrain]]&lt;br /&gt;
* Presence of [[Defense Post|Defense Posts]]&lt;br /&gt;
* Presence of [[Fallout]]&lt;br /&gt;
* Ratio of attacking and defending troops &lt;br /&gt;
* Size of borders between attacker and defender (implicit)&lt;br /&gt;
* Defender&#039;s connection status (for players)&lt;br /&gt;
* Attacker&#039;s and defender&#039;s [[Traitor]] debuff&lt;br /&gt;
* AFK status of defender&lt;br /&gt;
&lt;br /&gt;
The fastest and most efficient attack would be one by an extremely large player towards a traitor bot, with a 2x the amount of attackers over defenders, on the easiest terrain, without defense posts with extremely tiny borders.&lt;br /&gt;
&lt;br /&gt;
=== Calculation ===&lt;br /&gt;
&lt;br /&gt;
==== Attack efficiency ====&lt;br /&gt;
The amount of attacking troops lost for each [[Tile]] is calculated by the following function.&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{attackerTroopLoss(tileOwner)} = &lt;br /&gt;
\begin {cases}&lt;br /&gt;
0.8 * \text{terrainDef} * \text{defensePost} * \text{botDebuff} * \text{largeAttackerBuff} * \text{largeDefenderDebuff} * \text{traitorDebuff} * \text{clampedTroopRatio} &amp;amp; \text{if player or nation or bot} &amp;amp;\\&lt;br /&gt;
\frac{\text{terrainDef} * \text{falloutDef}}{\text{attackerTypeBuff}} &amp;amp; \text{if wilderness}&lt;br /&gt;
\end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{terrainDef(tileTerrainType)} = &lt;br /&gt;
\begin{cases}  &lt;br /&gt;
0.8 &amp;amp; \text{if plains} &amp;amp;\\  &lt;br /&gt;
1 &amp;amp; \text{if highlands} &amp;amp;\\   &lt;br /&gt;
1.2   &amp;amp; \text{if mountains} \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{defensePost(isDefensePostInRangeOfAttackedTile)} = &lt;br /&gt;
\begin{cases}  &lt;br /&gt;
5 &amp;amp; \text{if yes} &amp;amp;\\   &lt;br /&gt;
1   &amp;amp; \text{if no} \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{botDebuff(isDefenderBot)} = &lt;br /&gt;
\begin{cases}  &lt;br /&gt;
0.8 &amp;amp; \text{if yes} &amp;amp;\\   &lt;br /&gt;
1   &amp;amp; \text{if no} \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{largeAttackerBuff(attackerNumTilesOwned)} = \begin{cases}  1 &amp;amp; \text{if } \text{numTilesOwned}&amp;lt;100000\\[4pt]  \left(\frac{100000}{\text{attackerNumTilesOwned}}\right)^{0.7} &amp;amp; \text{if } \text{attackerNumTilesOwned}\ge 100000 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{largeDefenderDebuff(numTilesOwned)} = 0.7 + 0.3 * \left(1-\frac{1}{1+e^{\left(-\frac{\ln(2)}{50000}*(\text{defenderNumTilesOwned}-150000)\right)}}\right)&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{traitorDebuff(isDefenderTraitor)} =  \begin{cases}  &lt;br /&gt;
0.8 &amp;amp; \text{if yes} &amp;amp;\\   &lt;br /&gt;
1   &amp;amp; \text{if no} \end{cases} &amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{ratio(defenderTroops, attackerTroops)} = \frac{\text{defenderTroops}}{\text{attackerTroops}}, &lt;br /&gt;
\text{clampedTroopRatio(ratio)} =&lt;br /&gt;
\begin{cases}  &lt;br /&gt;
0.6 &amp;amp; \text{if } \text{ratio} \leq 0.6 &amp;amp;\\   &lt;br /&gt;
2 &amp;amp; \text{if } \text{ratio} \geq 2 &amp;amp;\\ &lt;br /&gt;
\text{ratio}   &amp;amp; \text{if } 0.6 &amp;lt; \text{ratio} &amp;lt; 2 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{attackerTypeBuff(attackerType)} =  \begin{cases}  &lt;br /&gt;
10 &amp;amp; \text{if bot} &amp;amp;\\   &lt;br /&gt;
5   &amp;amp; \text{if player or nation} \end{cases} &amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{fallutRatio} = \frac{\text{numAllFalloutTiles}}{\text{numAllTiles}}, &lt;br /&gt;
\text{falloutDef(isTileFallout)} = &lt;br /&gt;
\begin{cases}&lt;br /&gt;
5 - \text{falloutRatio} * 2    &amp;amp; \text{if yes} &amp;amp;\\&lt;br /&gt;
1                       &amp;amp; \text{if no}&lt;br /&gt;
\end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
The amount of defending troops lost for each tile is calculated by the following function.&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{defenderTroopLoss(tileOwner)} =  \begin{cases}  &lt;br /&gt;
\frac{\text{defenderTroops}}{\text{defnderNumTilesOwned}} &amp;amp; \text{if player or bot or nation} &amp;amp;\\   &lt;br /&gt;
0   &amp;amp; \text{if wilderness} \end{cases} &amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
If a player has left the game (is AFK) and is on the same team as the attacker, no troops are lost by the attacker when attacking them.&lt;br /&gt;
&lt;br /&gt;
==== Attack speed ====&lt;br /&gt;
Attack speed is expressed as tiles per [[Tick]] used, meaning that the lower the number, the faster the attack goes.&lt;br /&gt;
&lt;br /&gt;
Generally, players want their attacks to be as fast as possible, however, in certain situations, it can be useful to have a very slow attack, as this allows you to put in more troops into an attack than your maximum population.&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{speed(tileOwner)} = &lt;br /&gt;
\begin {cases}&lt;br /&gt;
\text{terrainSpeed} * \text{largeDefenderSpeedDebuff} * \text{largeAttackerSpeedBuff} * \text{defensePostSpeedDebuff} * \text{traitorSpeedBuff} * \text{clampedSpeedAttackRatio} &amp;amp; \text{if player or nation or bot} &amp;amp;\\&lt;br /&gt;
\text{clampedWildernessSpeed} &amp;amp; \text{if wilderness}&lt;br /&gt;
\end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{terrainSpeed(tileTerrainType)} = &lt;br /&gt;
\begin{cases}  &lt;br /&gt;
16.5 &amp;amp; \text{if plains} &amp;amp;\\  &lt;br /&gt;
20 &amp;amp; \text{if highlands} &amp;amp;\\   &lt;br /&gt;
25   &amp;amp; \text{if mountains} \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{largeDefenderSpeedDebuff(numTilesOwned)} = 0.7 + 0.3 * \left(1-\frac{1}{1+e^{\left(-\frac{\ln(2)}{50000}*(\text{defenderNumTilesOwned}-150000)\right)}}\right)&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{largeAttackerSpeedBuff(attackerNumTilesOwned)} = \begin{cases}  1 &amp;amp; \text{if } \text{numTilesOwned}&amp;lt;100000\\[4pt]  \left(\frac{100000}{\text{attackerNumTilesOwned}}\right)^{0.6} &amp;amp; \text{if } \text{attackerNumTilesOwned}\ge 100000 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{traitorSpeedBuff(isDefenderTraitor)} =  \begin{cases}  &lt;br /&gt;
0.8 &amp;amp; \text{if yes} &amp;amp;\\   &lt;br /&gt;
1   &amp;amp; \text{if no} \end{cases} &amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{ratio(defenderTroops, attackerTroops)} = \frac{\text{defenderTroops}}{5 * \text{attackerTroops}}, &lt;br /&gt;
\text{clampedTroopRatio(ratio)} =&lt;br /&gt;
\begin{cases}  &lt;br /&gt;
0.2 &amp;amp; \text{if } \text{ratio} \leq 0.2 &amp;amp;\\   &lt;br /&gt;
1.5 &amp;amp; \text{if } \text{ratio} \geq 1.5 &amp;amp;\\ &lt;br /&gt;
\text{ratio}   &amp;amp; \text{if } 0.2 &amp;lt; \text{ratio} &amp;lt; 1.5 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{wildSpeed} = \frac{2000 * \max(\text{terrainSpeed} * \text{defensePostSpeedDebuff} * \text{falloutSpeedDebuff}, 10)}{\text{attackerTroops}},&lt;br /&gt;
\text{clampedWildernessSpeed(wildSpeed)} =&lt;br /&gt;
\begin{cases}  &lt;br /&gt;
5 &amp;amp; \text{if } \text{wildSpeed} \leq 5 &amp;amp;\\   &lt;br /&gt;
100 &amp;amp; \text{if } \text{wildSpeed} \geq 100 &amp;amp;\\ &lt;br /&gt;
\text{wildSpeed}   &amp;amp; \text{if } 5 &amp;lt; \text{wildSpeed} &amp;lt; 100 \end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Scrollable Math|&amp;lt;math&amp;gt;\text{fallutRatio} = \frac{\text{numAllFalloutTiles}}{\text{numAllTiles}}, &lt;br /&gt;
\text{falloutSpeedDebuff(isTileFallout)} = &lt;br /&gt;
\begin{cases}&lt;br /&gt;
5 - \text{falloutRatio} * 2    &amp;amp; \text{if yes} &amp;amp;\\&lt;br /&gt;
1                       &amp;amp; \text{if no}&lt;br /&gt;
\end{cases}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=== Retreat ===&lt;br /&gt;
You may retreat your troops by clicking &amp;quot;X&amp;quot; next to your attack in the events panel. This takes a few seconds, and 25% of your remaining troops will be lost before returning.&lt;br /&gt;
&lt;br /&gt;
=== Annexation ===&lt;br /&gt;
If you fully surround a territory, or if you split a territory into two disconnected parts where at least one doesn&#039;t have coastal borders, you get all of the surrounded territory instantly and with 0 defender troop loss.&lt;br /&gt;
{{See also|Annexation}}&lt;br /&gt;
&lt;br /&gt;
== Naval combat ==&lt;br /&gt;
Player may send up to 3 [[Transport Ship|Transport Ships]] to any territory. It is usually advised to send as few troops as possible per ship, as if a transport ship is sunk by a [[Warship]], all troops on board are lost.&lt;br /&gt;
&lt;br /&gt;
Naval attacks may be sent against territories you have borders with, which can help speed up attacks by focusing on important parts of the territory (such as easy territory with easy terrain, or many buildings), or by making [[Annexation]] possible for territories with coastal borders.&lt;br /&gt;
&lt;br /&gt;
If a boat was headed for a territory, which then changes owners (even to an ally), you do not attack with all of your troops, however a single Tile gets conquered, which allows you to launch surprise attacks, as these small territories may be quite difficult to spot.&lt;br /&gt;
&lt;br /&gt;
There is a strategy colloquially named &amp;quot;boat stacking&amp;quot;, which abuses the fact that troops in boats do not count towards your maximum population, allowing you to send transport ship with many to a far-off land land, and then retreat it, to effectively increase your troop count way above your maximum.&lt;br /&gt;
&lt;br /&gt;
=== Retreat ===&lt;br /&gt;
You may retreat a transport ship by clicking &amp;quot;X&amp;quot; next to the attack in the events panel. The ship will return to the tile it started at. There is a 25% troop loss.&lt;br /&gt;
&lt;br /&gt;
== Nuclear combat ==&lt;br /&gt;
Players may launch [[Nuke|Nukes]] using [[Missile Silo|Missile Silos]], and the may defend against nukes using [[SAM Launcher|SAM Launchers]]. If a nuke lands, it will turn land in an area around the impact sight into [[Fallout|Fallout.]]&lt;br /&gt;
&lt;br /&gt;
Nukes can destroy [[Trade Ship|Trade Ships]], [[Transport Ship|Transport Ships]], and [[Warship|Warships]], and all land [[Buildings]], and units.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
Players in alliances may not conquer each other&#039;s land. If an ally launches a nuke into their ally&#039;s territory, they will automatically get the [[Traitor]] debuff, as long as they destroy 100 or more tiles of the ally&#039;s territory. As of [[v26.16]] this grace amount of 100 tiles can be abused to destroy an ally&#039;s buildings on the coast (without becoming a traitor), particularly ports, by aiming an [[Atom Bomb]] in a way as to just barely graze the ally&#039;s port.&lt;br /&gt;
&lt;br /&gt;
Nukes can destroy any units, including warships, without breaking alliances, as long as they do not destroy enough ally land.&lt;br /&gt;
&lt;br /&gt;
You may conquer a single ally pixel without becoming a traitor by sending a transport ship into territory, which gets conquered by an ally while your ship is on its way.&lt;br /&gt;
&lt;br /&gt;
== Teams ==&lt;br /&gt;
In a team game, teammates cannot conquer each other&#039;s land, the defender is AFK.&lt;br /&gt;
&lt;br /&gt;
Players cannot launch nukes directly into teammates&#039; territories, however, if a nuke&#039;s impact site is outside of teammates&#039; territories, it may destroy the surrounding territory. This can be used to get borders with an opposing team, if you are blocked by your teammates, though it should be used with caution.&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type=website&lt;br /&gt;
|title=Combat&lt;br /&gt;
|image=OWP_Logo.png&lt;br /&gt;
|description=Combat is Openfront&#039;s main mechanic, allowing players, Bots, and Nations to spend Troops and time in order to gain territory. Additionally, players and nations may use Nukes fired from Missile Silos to destroy territory and Buildings.&lt;br /&gt;
|keywords=wiki,openfront wiki,game,io game,pc,online multiplayer,2d game, 2d strategy, openfront combat, how to play openfront&lt;br /&gt;
|site_name=OpenFront Wiki Project&lt;br /&gt;
|locale=en&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
	<entry>
		<id>https://openfront.wiki/index.php?title=Transport_Ship&amp;diff=1111</id>
		<title>Transport Ship</title>
		<link rel="alternate" type="text/html" href="https://openfront.wiki/index.php?title=Transport_Ship&amp;diff=1111"/>
		<updated>2025-11-24T11:09:27Z</updated>

		<summary type="html">&lt;p&gt;Lavodan: Add information, add stretegies, update for v27, restructure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Transport Ship.png|thumb|146x146px|A &#039;&#039;&#039;Transport Ship&#039;&#039;&#039;.|x200px]]&lt;br /&gt;
&#039;&#039;&#039;Transport Ships&#039;&#039;&#039; are a [[Unit]] that contains a defined number of troops. They are used to attack land you do not have direct land borders with.&lt;br /&gt;
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== Spawning ==&lt;br /&gt;
When spawning, the transport ship will get deployed from the nearest owned [[Tile]] by Manhattan distance. This does not ignore land tiles, meaning that a transport ship can spawn quite far away by sea distance. The target tile is selected as the closest coastal land tile to the clicked tile.&lt;br /&gt;
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There can only ever be 3 transport ships sent at one time by any one player.&lt;br /&gt;
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Unlike some other [[Unit|Units]], they cost no [[Gold]] to spawn.&lt;br /&gt;
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There are two ways of spawning a transport ship, manual and automatic. The difference is that manual spawning allows for finer control and for implementing certain strategies.&lt;br /&gt;
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=== Automatic spawning ===&lt;br /&gt;
To spawn a transport ship &#039;&#039;&#039;automatically&#039;&#039;&#039;, simply left click on [[Terrain]] not owned by you, and whose owner you have no land borders with. You may have land borders with a different wilderness landmass.&lt;br /&gt;
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=== Manual spawning ===&lt;br /&gt;
To spawn a transport ship &#039;&#039;&#039;manually&#039;&#039;&#039;, you can use a [[Controls|Keybind]] (default B), or you can use the radial menu by right clicking on any tile, which you do not own and selecting the blue ship icon.&lt;br /&gt;
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== Behavior ==&lt;br /&gt;
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=== Movement ===&lt;br /&gt;
Transport ships move one [[Tile]] per [[Tick]]. &lt;br /&gt;
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They can only move in cardinal directions (no diagonals).&lt;br /&gt;
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=== Pathing ===&lt;br /&gt;
A transport ship will find the shortest path by sea from its source tile to its destination, while minimizing the amount of coastal tiles it goes through.&lt;br /&gt;
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Given they can only move in cardinal directions, transport ships move in straight lines whenever possible. This results in slightly strange looking paths, but they are indeed the fastest.&lt;br /&gt;
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=== Retreat ===&lt;br /&gt;
Just like during [[Combat#Ground combat|Ground Combat]], you may retreat a boat before it has reached its destination, and a 25% troop loss penalty is applied.&lt;br /&gt;
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=== Attack ===&lt;br /&gt;
They have no attacking capabilities on the sea.&lt;br /&gt;
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After they land on their target tile, an attack is launched from the one tile, with the amount of troops which were in the transport ship. You may then add onto the attack by launching a larger land attack.&lt;br /&gt;
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If the target tile changes owners (including to an ally), instead of launching a new attack, a single tile is captured, and all other troops are returned. This can be used for the [[Transport Ship#Pixel Sniping|Pixel Sniping strategy]].&lt;br /&gt;
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=== Health ===&lt;br /&gt;
Transport ships will be destroyed in one shot by [[Warship]]&#039;s missiles, or any [[Nuke]].&lt;br /&gt;
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When they are destroyed, all troops on board are instantly lost.&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
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=== General ===&lt;br /&gt;
When sending out transport ships for regular attacks, it&#039;s usually a good idea to send them with the fewest amount of troops possible, as this will reduce the troop loss if they are destroyed.&lt;br /&gt;
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=== Annexation ===&lt;br /&gt;
Using several low percentage naval invasions on a coastal region which you have otherwise surrounded allows for saving on troops and time by only having to fight through a small amount of tiles to surround and then [[Annexation|Annex]] the given territory.&lt;br /&gt;
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=== Boat Banking / Stacking ===&lt;br /&gt;
&#039;&#039;&#039;Boat banking&#039;&#039;&#039; abuses the fact that troops in boats do not count towards your maximum population, allowing you to send with many troops a boat to a far-off land land, and then retreat it, to effectively increase your troop count way above your maximum.&lt;br /&gt;
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Make sure there are no enemy/neutral warships where you are sending the boat, as this will instantly lose all of the banked troops.&lt;br /&gt;
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Keep in mind that there is a 25% penalty for retreating a boat.&lt;br /&gt;
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An alternative way to boat bank while avoiding the retreat penalty is to send a transport ship into a very small island/isolated territory (like a small amount of [[Fallout]], or an AFK player), as this will return your troops with no troop loss.&lt;br /&gt;
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=== Pixel Sniping ===&lt;br /&gt;
We can use the fact that you capture just a single pixel instead of launching a full attack when the target tile of a transport ship changes to remain extremely hidden to enemies, and launch a large attack instantly, when they think that we have no shared borders.&lt;br /&gt;
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Alternatively, you can aim the transport ship&#039;s target tile to be precisely on an enemy&#039;s [[Port]], if you see an ally is going to capture it, as you only need to own the single tile a port is located on to get its benefits.&lt;br /&gt;
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== See also ==&lt;br /&gt;
* [[Port]]&lt;br /&gt;
* [[Warship]]&lt;br /&gt;
* [[Trade Ship]]&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Lavodan</name></author>
	</entry>
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