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[[File: | [[File:WarshipIcon.svg|thumb|233x233px|The warship's icon.]] | ||
'''Warships''' are a type of [[Unit]] used for destroying enemy [[Transport Ship|Transport Ships]] and capturing enemy [[Trade Ship|Trade Ships]]. In order to have access to the [[Warship]] you must own at least 1 [[Port]] within your territory. | |||
'''Warships''' are a type of [[ | |||
= | == Cost == | ||
{| class="wikitable" | |||
|+Warship cost | |||
!Warship number | |||
!Cost in Gold | |||
|- | |||
|1st | |||
|250,000 | |||
|- | |||
|2nd | |||
|500,000 | |||
|- | |||
|3rd | |||
|750,000 | |||
|- | |||
|4th+ | |||
|1,000,000 | |||
|} | |||
= Properties = | == How to Spawn == | ||
To spawn (buy) a '''Warship''', right-click a water source, access the build menu, and buy it. It will then appear at the nearest owned [[Port]] and will move to the targeted location. | |||
== Properties == | |||
* '''Hit Points''': 1000 HP | * '''Hit Points''': 1000 HP | ||
* ''' | * '''Movement''': Can move one [[Tile]] per [[Tick]] | ||
* '''Territory Bound''': No (can move freely in water) | * '''Territory Bound''': No (can move freely in water) | ||
= Repair = | == Repair == | ||
[[Warship|Warships]] heal 1 HP per tick | [[Warship|Warships]] heal 1 HP per tick when the player has at least one [[port]]. | ||
= | == Behaviour == | ||
[[File:Selected Warship.png|thumb| | [[File:Selected Warship.png|thumb|188x188px|A Selected '''Warship'''. Notice the dotted border to indicate it is selected.]] | ||
Warships don't heal or capture [[Trade Ship|trade]] when their owning player has no [[port]]. | |||
Warships will instantly reload after shooting a [[Transport Ship]]. | |||
When a target is within their range, they will fight it. | |||
== Manual Moving == | == Manual Moving == | ||
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== Patrol == | == Patrol == | ||
[[Warship|Warships]] will: | [[Warship|Warships]] will: | ||
* Patrol their assigned area when no targets are present | * Patrol their assigned area when no targets are present | ||
| Line 33: | Line 51: | ||
== Fight == | == Fight == | ||
[[File: | [[File:Warships Fighting.png|thumb|309x309px|A fleet of '''Warships''', fighting the enemy.]] | ||
When encountering another '''Warship''' or [[Transport Ship]] from another country, '''Warships''' will proceed to fight. While fighting, '''Warships''' will fire bullets at the target until it is destroyed. | When encountering another '''Warship''' or [[Transport Ship]] from another country, '''Warships''' will proceed to fight. While fighting, '''Warships''' will fire bullets at the target until it is destroyed. | ||
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== Target Priority == | == Target Priority == | ||
[[Warship|Warships]] automatically prioritize targets in the following order: | [[Warship|Warships]] automatically prioritize targets in the following order: | ||
# [[Transport Ship|Transport Ships]] | # [[Transport Ship|Transport Ships]] | ||
| Line 50: | Line 68: | ||
== Capturing == | == Capturing == | ||
[[File:Trade | [[File:Warship Capturing Trade.png|thumb|261x261px|A [[Trade Ship]] being captured by a '''Warship'''. Notice the Warship shows red accents when capturing a Trade Ship.]] | ||
When a '''warship''' encounters a [[Trade Ship|trade ship]] that isn't heading to the '''warship''' owners [[Port|ports]], it will rush towards it until it makes contact. The [[Trade Ship|trade ship]] will then be captured and will be assigned to the nation of the '''warship.''' | When a '''warship''' encounters a [[Trade Ship|trade ship]] that isn't heading to the '''warship''' owners [[Port|ports]], it will rush towards it until it makes contact. The [[Trade Ship|trade ship]] will then be captured and will be assigned to the nation of the '''warship.''' | ||
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''Note: to see which [[Trade Ship|trade ships]] are able to be captured, you can hold the "space" bar of your keyboard. [[Trade Ship|Trade ship]]<nowiki/>s will appear in green if it belongs to you / heads towards one of your [[Port|ports]], in yellow if it is uncapturable because of an [[alliance]], and red if it is capturable.'' | ''Note: to see which [[Trade Ship|trade ships]] are able to be captured, you can hold the "space" bar of your keyboard. [[Trade Ship|Trade ship]]<nowiki/>s will appear in green if it belongs to you / heads towards one of your [[Port|ports]], in yellow if it is uncapturable because of an [[alliance]], and red if it is capturable.'' | ||
= See Also = | == See Also == | ||
* [[Port]] | * [[Port]] | ||
* [[Trade Ship]] | * [[Trade Ship]] | ||
* [[Transport Ship]] | * [[Transport Ship]] | ||
<references /> | |||
[[Category:Units]] | |||
[[Category:Combat]] | |||
[[Category:Economy]] | |||
Latest revision as of 18:22, 23 March 2026
Warships are a type of Unit used for destroying enemy Transport Ships and capturing enemy Trade Ships. In order to have access to the Warship you must own at least 1 Port within your territory.
Cost
| Warship number | Cost in Gold |
|---|---|
| 1st | 250,000 |
| 2nd | 500,000 |
| 3rd | 750,000 |
| 4th+ | 1,000,000 |
How to Spawn
To spawn (buy) a Warship, right-click a water source, access the build menu, and buy it. It will then appear at the nearest owned Port and will move to the targeted location.
Properties
Repair
Warships heal 1 HP per tick when the player has at least one port.
Behaviour

Warships don't heal or capture trade when their owning player has no port.
Warships will instantly reload after shooting a Transport Ship.
When a target is within their range, they will fight it.
Manual Moving
Warships, when left-clicked, will show a square highlight. If a water source is then left clicked, the selected Warship will move to the clicked location.
Patrol
Warships will:
- Patrol their assigned area when no targets are present
- Automatically engage enemy ships that enter their targeting range
- Chase and attempt to capture enemy trade ships
- Return to patrol when targets are eliminated
Fight

When encountering another Warship or Transport Ship from another country, Warships will proceed to fight. While fighting, Warships will fire bullets at the target until it is destroyed.
- Attack Rate: One shell every 20 ticks (2 seconds)
- Shell Damage: 250 damage per hit
- Shell Lifetime: 20 ticks (2 seconds)
- Shell Speed: 3 tiles per tick
- Targeting Range: 130 tiles
Target Priority
Warships automatically prioritize targets in the following order:
Capturing

When a warship encounters a trade ship that isn't heading to the warship owners ports, it will rush towards it until it makes contact. The trade ship will then be captured and will be assigned to the nation of the warship.
When chasing a trade ship, warships double their speed and move at 2 tiles per tick (20 tiles per second).
To determine if a trade ship is able to be captured, it must:
- Not belong to yourself or any of your allies
- Not be heading towards your own port
- Not belong to any player your ally is allied with
- Not be near a coast, in which case it is not capturable.
Note: to see which trade ships are able to be captured, you can hold the "space" bar of your keyboard. Trade ships will appear in green if it belongs to you / heads towards one of your ports, in yellow if it is uncapturable because of an alliance, and red if it is capturable.