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Game Modifiers: Difference between revisions

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Game modifiers are spices added to the game, always existing in the Special Mix, but more rarely existing in the Team games lobby or the FFA lobby and never more than 1for the last two lobbies. Here's a list of all the game modifiers :
Game modifiers are spices added to the game, always existing in the [[Special Mix]], but more rarely existing in the [[Team games]] lobby or the [[FFA]] lobby and never more than 1for the last two lobbies. Here's a list of all the game modifiers :


* 1M Starting Gold : Start your game with a little more gold than usual.
* 1M Starting [[Gold]] : Start your game with a little more gold than usual.
* 5M Starting  Gold : Start your game with a way more gold than usual - 45 seconds player immunity.
* 5M Starting  [[Gold]] : Start your game with a way more gold than usual - 45 seconds player immunity.
* 25M Starting Gold : Start your game with a LOT more gold than usual - 150 seconds player immunity.
* 25M Starting [[Gold]] : Start your game with a LOT more gold than usual - 150 seconds player immunity.
* 4 minutes peace : Take your time to build up and economy and good defenses, because past the 4 first minutes, the chaos will begin.
* 4 minutes peace : Take your time to build up and economy and good defenses, because past the 4 first minutes, the chaos will begin.
* x2 Gold Multiplier : Both tradeships and trains are now twice more profitable !
* x2 [[Gold]] Multiplier : Both tradeships and trains are now twice more profitable ! The passive gold income is doubled too!
* Alliances Disabled : New rule : No alliances allowed, pure fear.
* [[Alliance|Alliances]] Disabled : New rule : No alliances allowed, pure fear.
* Compact Map : Play on a smaller version of the maps you're used to !
* Compact [[Maps|Map]] : Play on a a 75% smaller version of the maps you're used to !
* Crowded : Play with up to 125 players on maps that don't usually allow it !
* Crowded : Play with up to 125 players on maps that don't usually allow it !
* Hard Nations : Beware the nations, they can and will win if you don't.
* Hard [[Nations]] : Beware the nations, they can and will win if you don't.
* Nukes Disabled : Don't bother building a silo, don't bother building SAMs either, it's no use when you can't be nuked !
* [[Nuke|Nukes]] Disabled : You can't even build SAMs or Silos, so focus on your economy and your population :)
* Ports Disabled : Focus on a factory based economy and beware the transport ships coming your way, you can't stop them.
* [[Port|Ports]] Disabled : Focus on a factory based economy and beware the transport ships coming your way, you can't stop them.
* Random spawn : Find the best way to win from a random point on the map.
* Random spawn : Find the best way to win from a random point on the map.
* SAMs Disabled : Think fast and build a good economy quickly because the nuke mayhem is about to start.
* [[SAM Launcher|SAMs]] Disabled : Think fast and build a good economy quickly while spreading your buildings, because the nuke mayhem is about to start.
* Water nukes : Change and create new pathways for your tradeships, reduce the land % of others definitely until you win.
* Water [[Nuke|nukes]] : Change and create new pathways for your tradeships, reduce the land % of others definitely until you win.

Latest revision as of 21:54, 24 April 2026

Game modifiers are spices added to the game, always existing in the Special Mix, but more rarely existing in the Team games lobby or the FFA lobby and never more than 1for the last two lobbies. Here's a list of all the game modifiers :

  • 1M Starting Gold : Start your game with a little more gold than usual.
  • 5M Starting Gold : Start your game with a way more gold than usual - 45 seconds player immunity.
  • 25M Starting Gold : Start your game with a LOT more gold than usual - 150 seconds player immunity.
  • 4 minutes peace : Take your time to build up and economy and good defenses, because past the 4 first minutes, the chaos will begin.
  • x2 Gold Multiplier : Both tradeships and trains are now twice more profitable ! The passive gold income is doubled too!
  • Alliances Disabled : New rule : No alliances allowed, pure fear.
  • Compact Map : Play on a a 75% smaller version of the maps you're used to !
  • Crowded : Play with up to 125 players on maps that don't usually allow it !
  • Hard Nations : Beware the nations, they can and will win if you don't.
  • Nukes Disabled : You can't even build SAMs or Silos, so focus on your economy and your population :)
  • Ports Disabled : Focus on a factory based economy and beware the transport ships coming your way, you can't stop them.
  • Random spawn : Find the best way to win from a random point on the map.
  • SAMs Disabled : Think fast and build a good economy quickly while spreading your buildings, because the nuke mayhem is about to start.
  • Water nukes : Change and create new pathways for your tradeships, reduce the land % of others definitely until you win.