Nations: Difference between revisions
More actions
miraheze>Scantana Minor changes (Added Information category) |
m 1 revision imported: Port from openfront.miraheze.org |
(No difference)
| |
Revision as of 14:09, 17 November 2025
Nations are the other type of bots in an OpenFront match. They can be considered more "complex" or more "human-like". The main difference is that Nations are named after a real-life nation, such as Bulgaria or Estonia. They will use the flag of their nation and spawn near their nation's territory.
Information
Nations are commonly encountered adversaries in Openfront. Often considered as the intelligent relatives of the widespread cannon-fodder Bots, they possess characteristics closer to a human player, including the following: Requesting alliances, Constructing Buildings and trading. Another capability in the naval space is sending transports (also known as ships). Nations can also send emojis on special occasions. For example: if you attack a nation, they have a chance to send out clown or angry emojis. Nations can have inaccurate territory in the game. This is either because it is too small to be more than a pixel, or because the borders are too hard to draw. There is a very small chance it gets accurate borders, with high chances of the territory being bigger or smaller on the map.
Combatting Nations
Nations are quite a peculiar entity in OpenFront. Nations are placed second in the purview of intelligence, with bots being last at third and human players placed at first. Nations are quite hard to beat if you aren't sufficiently prepared for them, due to their ability to act closer to humans than bots. It can be very hard to get rid of a nation bot when they commence an attack, but they ineffectively throw their troops at you and significantly reduce their ability to launch a second wave. Use these weaknesses to your advantage and start a noticeable invasion to call other nations around you to help eliminate them. You can also attack when they launch on a player or a fellow nation. If you are prepared, attack a nation after they build infrastructure like ports.
Actions performed by nations
Nations can:
- Send ships
- Build (cities, ports, missile silos)
- Launch nukes
- Send emojis (mostly angry emojis when you attack them or clown emojis. This means they will fullsend or almost fullsend you (clown) or attack you continuously (angry). You can attempt to ally them to get them off you, and sometimes they accept.)
Trivia
- Technically, Nations can nuke each other, but never get the chance due to them being effectively wiped out up to the midgame phase.