SAM Launcher: Difference between revisions
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Revision as of 14:09, 17 November 2025
The SAM (Surface-to-Air Missile system) is a Building that has the ability to shoot down nearby nukes in a 75 pixel radius around the building. It can intercept Atom Bombs as well as Hydrogen Bombs. It will not stop MIRVs.
It can be upgraded as of update 24.0.
Launching a Intercepting Missile
The SAM will only intercept a missile headed for your territory. When intercepting, the SAM prioritizes Hydrogen Bombs over Atom Bombs. It will prioritize missiles that are closer to it too, but will always prioritize Hydrogen Bombs over Atom Bombs. The SAM has a 7.5 second cooldown[1], in which while it is reloading the icon of the SAM will turn red indicating that it can not intercept a missile at that time.[2]
Price
It costs 1.5M, The price increases for each one you own up to 3M.
Intercepting Missile
Once the SAM detects a nuke in it's range, it will launch a intercepting missile to try to stop it. The intercepting missile will move towards the target missile until it has reached it. Then, it has a 75% chance[3] to successfully intercept the target missile.
See also
Sources
- ↑ https://github.com/openfrontio/OpenFrontIO/blob/e4686642a0f341b5b3eb17c03f64d22f8a7b9a8a/src/core/execution/SAMLauncherExecution.ts#L25
- ↑ https://github.com/openfrontio/OpenFrontIO/commit/24f25d677a6f43089fb7aa50c1509a84bf8839a1
- ↑ https://github.com/openfrontio/OpenFrontIO/blob/e4686642a0f341b5b3eb17c03f64d22f8a7b9a8a/src/core/execution/SAMMissileExecution.ts#L27