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Tile: Difference between revisions

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miraheze>Lavodan
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Revision as of 14:09, 17 November 2025

Tiles are the unit of distance in Openfront. Each tile is equal to a single pixel on the map. The world map is 2000 tiles wide and 1000 tiles high.

Coordinates

Tiles are used in coordinates, with the format of [x,y], where x is the number of tiles from the leftmost edge of the map, and y is the number of tiles from the top edge of the map. Players may see the coordinates of where they clicked by looking in the developer console while playing.