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Buildings

From the OpenFront Wiki Project
Revision as of 17:21, 27 September 2025 by 2603:6011:c204:2124:7cb0:89a1:54ec:557e (talk) (City[EB])
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Template:SHORTDESC:Build-able items that are built on pixels.

File:Build Menu - Higher resolution.png
The Build Menu.

Description

Buildings are build-able items that can be built on individual pixels on the game maps.


The build menu can be opened by right-clicking and selecting the yellow wrench icon or ctrl+left-clicking on the map. Some buildings have specific requirements that limit where they can be built. For example, ports must be built near water.

There are four types of Buildings/Buildables:

  • Military Buildings[MB] (Square shaped, only on land)
  • Economic Buildings[EB](Round Shaped, only on land)
  • Boats[B](Round shaped, only on sea)
  • Missiles[MS]

Explodes in a small area. Used for destroying small sections with Cities, Ports, Defense Posts or Missile Silos of an enemy.

Price
All 750,000

Many Atom Bomb sized explosions across the entirety of a selected nation and can harm any other nations.

Price
All 35,000,000

Explodes and destroys anything in a huge area. Great for cases where an enemy has a lot of Cities, Ports, Defense Posts or Missile Silos close to each other.

Price
All 5,000,000

Attacks enemy transports and enemy Warships. Warships begin with 500HP and grows to a max of 1000HP. Used for defending your territory from, warships, transport ships, or for stealing other players' trade ships.

Price
First 250,000
Second 500,000
Third 750,000
After 1,000,000


File:Factory port trains.png
Factories and ports connected by trains

Automatically spawns or connects to Trains and Railroads to trade with other buildings. Once connected, trains start spawning. Factory shares pricing with Port.

Price
First 125,000
Second 250,000
Third 500,000
After 1,000,000

Spawns trading ships and is necessary to build Warships. Trade ships sent out make more Gold the farther they have traveled from their ports. Other players can steal your trade ships.

Price
First 125,000
Second 250,000
Third 500,000
After 1,000,000

Surface-to-air missile launcher, used to destroy incoming missiles. It will target any missile that would land in a 100 pixel radius. It has a 100% chance to destroy an Atom Bomb, 80% chance to destroy a Hydrogen Bomb, and a 50% chance to destroy a MIRV warhead. It has a cooldown of 7.5 seconds.

Price
First 1,500,000
After 3,000,000

Required for launching Atom Bombs, Hydrogen Bombs and MIRVs. Launching Atom Bombs and Hydrogen Bombs has a cooldown of approximately 10 seconds. Launching a MIRV has no cooldown.

Price
All 1,000,000

Strengthens borders in an area around itself. A strengthened border is 5 times more difficult to take over in comparison to free land.

Price
First 50,000
Second 100,000
Third 150,000
Fourth 200,000
After 250,000

Increases maximum Population By 25,000.

Used to gain more workers and troops.

Price
First 125,000
Second 250,000
Third 500,000
After 1,000,000

Planned or tested

Airport

Provides a way to trade in air. Not available in either Openfront.io or Openfront.dev.

It is believed to be cancelled in favor for Factory.

See also